Image reconstruction techniques take a lower resolution image and use information from prior frames to improve quality. We've seen immense results from DLSS 2.0 and some forms of temporal supersampling, …
Join John and Rich for further discussion on Detroit: Become Human, covering off the technical differences between the PS4 and Pro versions, performance and more.
Quantic Dream has delivered its best game yet with Detroit: Become Human. John dissects the title's technology, realising that this game is like an anti-open world showcase - if developers …
Quantic Dream's debut original title for PlayStation 4 and PS4 Pro is almost here. A playable demo is out and it's intriguing - Rich takes a closer look at it, …
Rich is currently putting together a 4K HDR video based on the Detroit: Become Human demo... so why not get some gameplay capture out there for our Patreon supporters?