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    David Bierton

    Contributor

    Navigation: Home / Digital Foundry Team / David Bierton

    Author Profile

    Username
    david-bierton
    Articles
    220
    First Article
    Tue 13th, September 2011
    • Latest
    • Most Read
    • News
    • Reviews
    • Features
    • Tech Analysis: Destiny

      Feature Tech Analysis: Destiny

      Digital Foundry's E3 assessment of Bungie's next-gen debut

      0

      • Tue 2nd Jul 2013
      • Features
      • PS4
      • Xbox One
    • Tech Analysis: The Last of Us

      Feature Tech Analysis: The Last of Us

      Next-gen now?

      0

      • Sun 16th Jun 2013
      • Features
      • PS3
    • Digital Foundry vs. The Last of Us demo

      Feature Digital Foundry vs. The Last of Us demo

      Analysis of our first hands-on with Naughty Dog's final PS3 game

      0

      • Mon 3rd Jun 2013
      • Features
      • PS3
    • Resident Evil: Revelations

      Face-Off Resident Evil: Revelations

      Nintendo 3DS vs. PC and current-gen consoles

      0

      • Sat 25th May 2013
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • Wii U
    • Digital Foundry vs. Soul Sacrifice

      Feature Digital Foundry vs. Soul Sacrifice

      Save yourself

      0

      • Tue 14th May 2013
      • Features
      • PlayStation Vita
    • PlayStation 3: retail disc vs. digital delivery

      Feature PlayStation 3: retail disc vs. digital delivery

      What are the advantages of a PSN download over a disc copy? Do games run better from hard drive? Digital Foundry investigates

      0

      • Sun 5th May 2013
      • Features
      • PS3
    • Netflix vs. Lovefilm

      Face-Off Netflix vs. Lovefilm

      Everything you need to know about movie and TV streaming services - and the best console hardware for the task

      0

      • Wed 1st May 2013
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • Wii U
    • Dead Island Riptide

      Face-Off Dead Island Riptide

      Tropical storm

      0

      • Sat 27th Apr 2013
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • PC
    • BioShock Infinite

      Face-Off BioShock Infinite

      Rapturous

      0

      • Tue 2nd Apr 2013
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • BioShock Infinite
    • Tomb Raider

      Face-Off Tomb Raider

      Uncharted territory

      0

      • Sun 10th Mar 2013
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • PC
    • Crysis 3

      Face-Off Crysis 3

      Have the current-gen consoles finally reached their limits?

      0

      • Sat 2nd Mar 2013
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • PC
    • Dead Space 3

      Face-Off Dead Space 3

      Dead heat

      0

      • Mon 18th Feb 2013
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • PC
    • Demo showdown: Crysis 3 multiplayer beta

      Feature Demo showdown: Crysis 3 multiplayer beta

      Maximum game?

      0

      • Thu 7th Feb 2013
      • Features
      • PS3
      • Xbox 360
      • PC
    • DmC PC - the definitive Devil May Cry experience?

      Feature DmC PC - the definitive Devil May Cry experience?

      60FPS gameplay is back but is this enough to silence the controversy? Digital Foundry investigates

      0

      • Sun 27th Jan 2013
      • Features
      • Face-Off
      • PC
    • DmC Devil May Cry

      Face-Off DmC Devil May Cry

      Hue and cry

      0

      • Tue 15th Jan 2013
      • Features
      • Face-Off
      • PS3
      • Xbox 360
    • Tekken Tag Tournament 2 on Wii U

      Face-Off Tekken Tag Tournament 2 on Wii U

      Rematch

      0

      • Wed 19th Dec 2012
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • Wii U
    • Darbee Darblet review

      Feature Darbee Darblet review

      Meet the video processor designed to make your movies and games look richer and more detailed

      0

      • Tue 18th Dec 2012
      • Reviews
    • Darksiders 2 on Wii U

      Face-Off Darksiders 2 on Wii U

      Wii U fails to best the competition in another Digital Foundry multi-platform comparison

      0

      • Wed 12th Dec 2012
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • Wii U
    • Trine 2 on Wii U

      Face-Off Trine 2 on Wii U

      Meet the multi-platform game that looks better on Nintendo's new console

      0

      • Tue 4th Dec 2012
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • Wii U
    • Hitman Absolution

      Face-Off Hitman Absolution

      Absolute power?

      0

      • Tue 20th Nov 2012
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • PC
    • Medal of Honor: Warfighter

      Face-Off Medal of Honor: Warfighter

      Inner conflict

      0

      • Thu 1st Nov 2012
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • PC
    • XCOM: Enemy Unknown

      Face-Off XCOM: Enemy Unknown

      Solid copy

      0

      • Wed 17th Oct 2012
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • PC
    • Sleeping Dogs

      Face-Off Sleeping Dogs

      John Woof

      0

      • Sun 7th Oct 2012
      • Features
      • Face-Off
      • PS3
      • Xbox 360
      • PC
    • Tekken Tag Tournament 2

      Face-Off Tekken Tag Tournament 2

      You don't know Jack

      0

      • Sun 7th Oct 2012
      • Features
      • Face-Off
      • PS3
      • Xbox 360
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      4

      Review Switch 2 Elden Ring: PS4 Visuals, Improved Frame-Rate and Faster Loading Times

    • How Grand Theft Auto 6's visuals evolve over GTA 5 Enhanced

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      Feature How Grand Theft Auto 6's visuals evolve over GTA 5 Enhanced

    • GTA 6: With 30FPS Seemingly Confirmed, Is 60FPS Actually Realistic?

      15

      Feature GTA 6: With 30FPS Seemingly Confirmed, Is 60FPS Actually Realistic?

    • GTA 6: An Extended Look Analysis - "Perhaps the Most Impressive Showcase We've Ever Seen in Real-Time Rendering"

      23

      Feature GTA 6: An Extended Look Analysis - "Perhaps the Most Impressive Showcase We've Ever Seen in Real-Time Rendering"

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