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Topic: DF Retro Super Show!

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Lexxington87

Wanted to post this to say how awesome the new Supershow episode was, very excited for more!

As someone who grew up with Nintendo blood I missed out on so much Playstation 2 greatness, which remains a sad point - great to see what gems I should try and check out though.

[Edited by Lexxington87]

Lexxington87

NeonDelta

Really enjoyed it, ps2 was the first console I bought myself on launch. Great memories

[Edited by NeonDelta]

NeonDelta

Sloth-1999

I only got to play Ridge Racer V for the first time last year and found it just as impactful now as it was for John and others on release. I was a bit shocked by how difficult it was though - even playing it on and off for the last year I still struggle with the Normal difficulty.

It would be great to see a future episode bookmark this one by covering the closing days of the PS2 - that era of a console is often super interesting too with late releases arriving after the newer console has released.

Sloth-1999

randylahey

It was a great first podcast!

randylahey

DoomD

Great first episode. I think the covering the console launches are great idea's for future episodes. I love reminiscing and revisiting gaming greatness of the past and you guys did a fantastic job of covering the PS2.

DoomD

TheAdam

Loved it so far, too.

TheAdam

Spodlude

Can't wait to see a GameCube one. In the build up to a UK release I'd been harassing the poor people at Edge Magazine for months, they had a competition that the best model of Luigi submitted by a reader would win a Japanese cube early.

I think I called them multiple times a week for months on end asking if I'd won, alas I hadn't won, my plasticene Luigi likely disintegrated in the post.

On the day the GameCube finally came out in the UK my mum let me have the day off school, she took me to Toys R Us at Lakeside Thurrock. I vomited on the floor of Toys R Us with excitement that I was finally getting my Cube. I was 10.

[Edited by Spodlude]

Spodlude

KenMasters

Great show, enjoyed the stroll down memory lane.

I remember leaving college early to go check out a launch PS2 a local game store had imported from Japan. I had been holding out for the PS2 over the Dreamcast but found myself quite disappointed by the jaggy presentation of Ridge Racer V at the time.

I must also be one of the few that really liked FantaVision - short but fun!

KenMasters

Spodlude

@KenMasters Dude Japanese Launch consoles when the console wasn't available yet in your own country. I had the same experience with the cube. I can only imagine this must be what it feels like to finally visit Mecca or some other kind of religious pilgrimage haha.

Spodlude

Try4ce

I considered GameCube to be my primary console during that generation, though I still bought a decent number of PS2 games. But because I kept up so well with GameCube at the time, it's very boring to me nowadays.... whereas PS2 is just a bottomless barrel of fascinating games to discover, so it's one of the most fun consoles for me today.

Try4ce

Sloth-1999

I have the same issue so I think it could be interesting to do an episode just focused on third-party releases for GameCube and N64 to avoid going over the well-worn Nintendo and Rare titles which tend to be a focus of many other podcasts and videos.

Sloth-1999

EventfulCitrus

Great work on the Supershow! PS2 is my favourite console so I loved it. I played a lot of Tekken Tag Tournament around that time and it blew my mind.

EventfulCitrus

ChristopherPhD

Looking forward to the eventual Dreamcast focused episode.

ChristopherPhD

Tentativetitle

As a PS2 sicko I also loved it, especially the Evergrace chat.

Tentativetitle

boncek

Before the PS2, the only console I had was the GBA. It wasn't because I was late to the game - I just wasn't interested back then (PC Master Race). It wasn't until I went to England to work in 2005 that I saw God of War and Burnout 3 at my friend's apartment. He had to adjust to the night shift, so we ended up playing all night. I took a sick day the next day (which almost cost me my job) and I quickly went to Tesco or somewhere like that and bought a silver PS2 slim and a 14-inch LG LCD TV. And of course God of War.

Fun fact: I specifically remember seeing information on the national news in Poland about Saddam buying a bunch of PS2s for missile control.

boncek

boncek

Watching the latest Super Retro Show made me think about Stardust on the Amiga 500. It's a 1993 game developed by Bloodhouse, who later became known as... Housemarque.
It came on three floppy disks — bear in mind that each Amiga floppy disk had a capacity of 880 KB — and featured 3D ray-traced graphics. Well, not everything was ray-traced, but most things were.

I think we got the Amiga in 1992. By "we", I mean my brother and me. Before that, we had an Atari 65XE — Atari's answer to the Commodore 64. The jump from the Atari to the Amiga was huge, but seeing offline 3D in Stardust blew my mind. I remember my jaw dropping when I saw the rendered flyby for the first time ( https://youtu.be/l9xOZ4jtg8w?si=-iwynEWfS8ZdIc4i&t=96 ). It's nothing special now, but I was so impressed in 1993 that I remember taking my school friends to show them this five-second sequence!

The game is an Asteroids clone, but it has these warp sequences that resemble what you could see in Iridion 3D — albeit much simpler, as it is 1993 after all. Take a look: https://youtu.be/l9xOZ4jtg8w?si=UlfJMhwOQ0c4Mwzd&t=1967

Unfortunately, many Amiga games have not aged well, but Stardust (and Super Stardust, an enhanced version of the original) is a real gem and is still highly playable today.

[Edited by boncek]

boncek

BespokeCaveat

Thinking of old graphical effects that impressed me, one of the first things that come to mind is the zoom in MDK. I just couldn't believe how far in you could zoom.

Toy Story was crazy on 16 bit hardware. Almost every level had something insane going on.
Vectorman also had lots of cool effects throughout.

Sonic R on the Saturn really stood out in that console's library with its visuals. Lots of stuff going on that you usually didn't see on that console.
Also on the Saturn, the ground textures in Last Bronx were really impressive.

BespokeCaveat

__geoff1

Love the show so far. Nothing has impressed me as much as Metal Gear Solid 2's demo with the tanker sequence. That was the most impressed I've been by any technology before or since. You folks obviously mentioned MGS2 because it's just undeniable for technology.

A future guest recommendation I'd say would be MarkMSX of the Electric Underground. It could be for a episode on arcade game design. I'd love to hear MarkMSX and John hash it out because they both really love videogames and are capable of articulating why well, but appreciate different aspects of it and yet I think they'd find a lot nuance in and interesting ideas in a long conversation.

__geoff1

EventfulCitrus

I always thought Dynamite Headdy was a very impressive game. The Spinderella boss with the 3D-like rotation where you can go into the background is awesome (https://www.youtube.com/watch?v=fmleRBW9qHw).

EventfulCitrus

Sloth-1999

It's very impressive the effort that's gone into sourcing game footage for the series like in this Analogue 3D episode - it's one of the very few podcasts I'd sit down to watch rather than just listen to while doing other stuff.

Sloth-1999

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