Tag: Xbox Series S - Page 6
Feature Saints Row (2022) PS5 and Series X/S tech review: uneven performance, bugs and modes galore
There's a great sandbox game here - but technical issues come to the fore
News DF Direct Weekly on Kratos' comedic Xbox debut - and a memory boost for Series S
Plus: how fast is Nvidia's next-gen RTX 4000 line-up?
Face-Off MultiVersus vs Super Smash Bros Ultimate
How does Warner's Bros.' PS5 and Series X brawler compare to Nintendo's classic?
And there's a Nintendo Switch port too
News DF Direct Weekly on PS5 1440p support and The Last Of Us Part 1's gameplay reveal
Plus: a crucial turning point in the fortunes of VR?
Feature Halo Infinite campaign co-op beta tested - and it's superb fun
Plus: we tested the PC version on Steam Deck too
DF regular Alex Battaglia is joined by two special guests
Feature Assassin's Creed Odyssey, Origins 60fps updates are transformative on PS5 and Series X/S
Digital Foundry tests the 'next-gen' patches
News DF Direct Weekly on Bayonetta 3, Matrix Awakens delisted and Prime Day pickups
Will, Tom and Oliver take on the week's news and answer supporter questions
Feature The Quarry is a motion capture showcase on PS5 and Xbox Series X
But is the Series S version cut back too far?
Feature I installed Windows 98 on Xbox Series X and played a range of classic PC games
Quake! Half-Life! Unreal! Command and Conquer!
Feature F1 22: incremental upgrades improve an already solid experience
PS5, Xbox Series and PC versions tested
Feature From Software's notorious 30fps stutter fixed - but only for hacked PS4 consoles
A three-line code fix dramatically improves Elden Ring, Bloodborne and more - so what's the catch?
News DF Direct Weekly talks PS5 Slim and Xenoblade Chronicles 3 Switch
Plus: hope for PlayStation Plus EU/UK classic games?
News DF Direct Weekly on Forza Motorsport and Final Fantasy 7 Rebirth
Plus: the best games revealed at 'E3' 2022!
Feature Forza Motorsport: Is 4K 60fps with ray tracing really possible on Series X?
And what else can we learn from the reveal footage?
Feature Starfield's trailer reveals fascinating new tech - and age-old concerns
Next-gen scale, but what about performance?
Feature Steam Deck vs Xbox Series S - how future-proof is the Valve handheld?
Testing the Deck against the baseline for next-gen games development
Feature Do we actually need PS5 Pro or Xbox enhanced consoles this generation?
And is it even economically viable for Sony or Microsoft to make them?
Feature Sniper Elite 5 tech analysis: Rebellion's in-house Asura engine continues to impress
PS5 and Xbox Series X/S versions tested
Feature Halo Infinite's Season 2 patch fixes long-standing animation bugs, adds new graphics modes
Strong progress - but serious frame-pacing and VRR issues remain
Feature Trek to Yomi: stunning aesthetics but performance falls short
PS5 and Xbox Series consoles tested
Feature Has Rockstar finally fixed GTA Definitive Edition?
Genuine improvements since launch, but
News DF Direct Weekly on Halo Infinite S2 fixes, Square Enix's IP sale, and Tink4K
Plus: John Linneman's tips on the best games to try with your TV's Black Frame Insertion (BFI) mode
News DF Direct Weekly on PS5 VRR, Steam Deck's 40Hz upgrade and 900W next-gen GPUs
Plus: what's the deal with Sony's PlayStation Preservation Group?
Feature Lego Builder's Journey: the ray tracing showcase hits PS5
How does the latest console version compare to Xbox and PC?
Feature Unreal Engine 5 hands-on: the cost of next generation rendering
Nanite and Lumen are incredible - but the performance implications are daunting
Feature Tiny Tina's Wonderlands: a Borderlands tech rehash - or something new?
PlayStation 5 and Xbox Series consoles tested
Feature Grand Theft Auto 5: how do PlayStation 5 and Xbox Series X compare?
UPDATE: The verdict is in on the Series S version
Feature Is Unreal Engine 5 really the best choice for the next Witcher game?
Digital Foundry on what CDPR gains - and loses - in the tech transition
Feature The Elden Ring tech report: PS5 and Xbox Series consoles tested
Are there any improvements in graphics or performance since the beta?
Feature Elden Ring performance: what to expect on PS5, Series X/S and PC
Digital Foundry's early impressions of each version
Feature Cyberpunk 2077's next-gen patch tested on PS5 and Xbox Series consoles
The Digital Foundry verdict
Feature PowerSlave Exhumed is one of the best retro remasters ever made
A classic 90s shooter that's still got it today
Feature Does Dying Light 2 deliver on PlayStation 5 and Xbox Series consoles?
Take your pick from 4K display support, 60fps or ray tracing
Feature GeForce Now RTX 3080 review: is cloud gaming finally a viable alternative?
Nvidia's premium offering vs local gaming, xCloud and Stadia
Feature Cross-Gen Face-Off: Xbox Series S vs Xbox One X
Microsoft's junior Xbox takes on SSD-enhanced legacy hardware
Feature Guardians of the Galaxy's RT upgrade adds extra shine to a brilliant game
An impressive addition for PS5 and Series X owners
Feature The Matrix Awakens vs the original movie - and it's shockingly close
Real-time rendering compared to UHD Blu-ray
Feature Inside The Matrix Awakens: a vision for the future of real-time graphics
Digital Foundry talks to Epic about the demo and the evolution of Unreal Engine 5
Feature The Matrix Awakens is an unmissable next-gen showcase
See how UE5 delivers on PS5 and Xbox Series machines
Feature Halo Infinite campaign: every console version tested
Can the base Xbox One really handle an open-world Halo?

















































