In other news from Valve from our follow-up questions, it's confirmed that the Steam Machine uses 18gbps memory modules, offering total graphics bandwidth of 288GB/s - a missing spec point from initial disclosures. We also asked for any updates about anti-cheat compatibility with SteamOS, bearing in mind it is the biggest outstanding issue on the Linux-based operating system.
So a bit faster than Series S vram's. (If I remember correctly, 8GB at 233GB/s, and the last two at under 100GB/s something)
Interesting stuff.
The way I see it, it's a device like Steam Deck, in which we work with its constraints. But for a desktop/tv target.
Now, it's unfortunate its gpu has 8GB of VRAM, but the rest seems quite interesting.
The thing I'm wondering is, if Wifi/Bluetooth is built in or on a M.2 pcie slot.
Also, perhaps it's the blueprint of a desktop/tv experience for SteamOS 3, and going forward, we could build some PC beyond this Steam Machine, with SteamOS.
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Re: Valve "Looking Into" a Steam Frame Half-Life Alyx Standalone Experience
So a bit faster than Series S vram's. (If I remember correctly, 8GB at 233GB/s, and the last two at under 100GB/s something)
Interesting stuff.
Re: Feature: Hands-On with Steam Machine: Valve's New PC/Console Hybrid
The way I see it, it's a device like Steam Deck, in which we work with its constraints. But for a desktop/tv target.
Now, it's unfortunate its gpu has 8GB of VRAM, but the rest seems quite interesting.
The thing I'm wondering is, if Wifi/Bluetooth is built in or on a M.2 pcie slot.
Also, perhaps it's the blueprint of a desktop/tv experience for SteamOS 3, and going forward, we could build some PC beyond this Steam Machine, with SteamOS.