Comments 3

Re: Is The New PSSR A Sneak Peek At PlayStation 6 Image Quality?

_Refurbished_

@Rich_Leadbetter Right. I’m sure Sony will still provide a large gap between the two consoles. While I agree that the PS5 Pro won’t encroach into PS6 territory, I also think it could surpass the PS4 Pro and Xbox One due to its reliance on software advancements.

If Sony allows the PS5 Pro to keep advancing over the next few years, there will be a smaller gap in performance between the PS5 Pro and PS6, compared to the PS4 Pro and PS5. Since software is positioned to be a big part of Sony’s performance plan (as Mark Cerny an AMD confirmed), it would certainly be possible that the PS5 Pro tails off as the previous generation beast we haven’t seen.

Re: Is The New PSSR A Sneak Peek At PlayStation 6 Image Quality?

_Refurbished_

The part that you’re missing in your comparison is the fact that the PS4 Pro’s performance was set in stone. When the PS5 came out, the PS4 Pro was still utilizing the performance headroom it had when it was released.

With PSSR being the driving force of performance headroom on the PS5 Pro, we can’t really say how far Sony is willing to take the performance improvements.

In theory, if Sony continues to release substantial improvements to PSSR by the PS6 release, we’ll have an even more capable machine in front of us. I’d also guess that PSSR implementation will continue to expand as it’s Sony’s bread and butter moving forward. We’re living in a world where software is the driving force of performance headroom. The PS5 Pro is the first console to be part of this new method. It’s really untapped waters for how far software can take the PS5 Pro. More devs, not less, will be inclined to use PSSR in their games.

Our trusty old system wide PSSR toggle will breathe new life into our dusty old PS5 Pro. The question, as you are devolving into as well, is how much?

This is my take.