Tag: Face-Off - Page 5
All platforms run up to 35 percent faster after the recent update
Feature Resident Evil Village on Apple Silicon: MetalFX upscaling is a welcome surprise
The port could be better - but a DLSS rival for Mac is big news
Feature The Modern Warfare 2 campaign offers much more than a photorealistic Amsterdam
Infinity Ward's IW9 engine flexes on PS5 and Xbox Series consoles
Feature Sackboy: A Big Adventure's stutter problems make a mockery of the power of your PC
Not even the most performant PC components can run this game smoothly
Feature Scorn on Xbox Series X: our first look at AMD's FSR 2 on consoles
Smart upscaling to 4K for the top-tier Xbox - but what about Series S?
Feature A Plague Tale: Requiem is a beautiful tech showcase that pushes the consoles hard
A visually demanding game sees Xbox Series X deliver the smoothest experience
Feature Uncharted: Legacy of Thieves - an accomplished but unambitious PC port
PS5 comparisons and those all-important optimised settings
Feature Gotham Knights is a poor effort with a range of technical issues
And the 30fps cap is just the tip of the iceberg
Feature No Man's Sky for Nintendo Switch: a valiant effort - but the compromises cut too deep
It works - but it's not pretty
Feature Overwatch 2's upgrades tested on all current-gen consoles
More of a revamp than a sequel?
Feature Nier Automata's Switch port is very impressive - but not quite perfect
A game that struggled on PS4 and Xbox One transitions well to the Nintendo hybrid
Feature Intel's XeSS tested in depth vs DLSS - the Digital Foundry technology review
A strong start for a new, more open AI upscaler
Feature Can the last-gen consoles handle Saints Row?
Better than you may think, but hard to recommend
Feature Saints Row (2022) PS5 and Series X/S tech review: uneven performance, bugs and modes galore
There's a great sandbox game here - but technical issues come to the fore
Face-Off MultiVersus vs Super Smash Bros Ultimate
How does Warner's Bros.' PS5 and Series X brawler compare to Nintendo's classic?
And there's a Nintendo Switch port too
Feature Assassin's Creed Odyssey, Origins 60fps updates are transformative on PS5 and Series X/S
Digital Foundry tests the 'next-gen' patches
Feature The Quarry is a motion capture showcase on PS5 and Xbox Series X
But is the Series S version cut back too far?
Feature Portal: Companion Collection - Nintendo Switch is the perfect partner for Valve's classics
The ports are better than the PS3/Xbox 360 originals - and very close to the Steam Deck experience
Feature F1 22: incremental upgrades improve an already solid experience
PS5, Xbox Series and PC versions tested
Feature Resident Evil 2/3 Remake: PlayStation 5 and Xbox Series upgrades tested
UPDATE: Resident Evil 7's patch added to the analysis
Feature God of War's AMD FSR 2.0 upscaling takes on Nvidia DLSS
The next-gen upscalers stress-tested - which works best?
Feature Steam Deck vs Xbox Series S - how future-proof is the Valve handheld?
Testing the Deck against the baseline for next-gen games development
Feature Does the original Xbox One still have what it takes to run modern cross-gen games?
Xbox One S struggles - so where does that leave the original, slower model?
Feature Trek to Yomi: stunning aesthetics but performance falls short
PS5 and Xbox Series consoles tested
Feature Lego Builder's Journey: the ray tracing showcase hits PS5
How does the latest console version compare to Xbox and PC?
Feature Tiny Tina's Wonderlands: a Borderlands tech rehash - or something new?
PlayStation 5 and Xbox Series consoles tested
Feature Grand Theft Auto 5: how do PlayStation 5 and Xbox Series X compare?
UPDATE: The verdict is in on the Series S version
AC2, Brotherhood and Revelations tested
Feature Gran Turismo 7: does the PS5 graphics showcase still hold up on PS4 and Pro?
Replays work across consoles, delivering remarkable comparisons
Feature The Elden Ring tech report: PS5 and Xbox Series consoles tested
Are there any improvements in graphics or performance since the beta?

















































