Tag: Face-Off - Page 3
Feature Cross-gen face-off 2024: Xbox Series S comprehensively bests Xbox One X
The latest games run faster, play better and load more quickly on the junior Xbox
Feature Can Xbox Series S handle Senua's Saga: Hellblade 2?
And what about Steam Deck and Asus ROG Ally?
Feature Final Fantasy 14's long-awaited Xbox version has black screens and an overactive chat filter
An otherwise a solid release tested, and how it matches up to PS5
Feature Grounded comes to PS5 and Switch - but performance is a problem
The new releases stacked up against Xbox Series consoles
Feature PC image quality enhanced: the new DLSS and XeSS tested
Machine learning-based upscaling has evolved
Feature Alone in the Dark's 2024 remake is compelling but rough around the edges
The PS5 and Xbox Series console tech analysis
Feature Dragon's Dogma 2 patch analysis: more options are nice - but key issues remain
Toggling RT off boosts frame-rates - but the 30fps cap has frame-pacing problems
Feature Hi-Fi Rush on PS5 and the Xbox multi-platform story so far
Great games get a wider audience - but bugs and Xbox tech issues need closer attention
Feature Dragon's Dogma 2: a brilliant game in need of technical improvements
All consoles and PC put through their paces
Feature Skull and Bones: the good, the bad, the ugly - and the utterly bizarre
We've got a range of issues with Ubisoft's 'quadruple-A' game
Feature Mario vs Donkey Kong for Switch is an impressive remake of true Nintendo quality
The Switch remake played alongside the Game Boy Advance original
Feature Helldivers 2 delivers a solid, smooth experience on both PS5 and PC
30fps issues need addressing - while PC's lack of DLSS and FSR 2 is baffling
Feature Tomb Raider 1-3 Remastered - a carefully measured, well-executed endeavour
PlayStation, Xbox, PC, Steam Deck and Switch tested
The consoles mostly deliver but something's gone very wrong on PC
Feature Palworld's performance troubles on Series X/S are doubled on Xbox One/One X
It's out now on early access - but clearly there's a lot of work to do
Feature Tekken 8: a brilliant fighting game packed with superb technology
Tested on PlayStation, Xbox, PC and Steam Deck
Feature The Finals: next-gen physics destruction on PS5 and Series X/S at 60fps
Digital Foundry's console tech analysis
Fine for mobile play - but not quite the triple-A experience
The spectacle is tremendous - and only the 60fps modes need improvement
Feature EA Sports WRC: an engine change for the worse?
PC, PS5, Series X and Series S analysed
Feature Teardown is a visual, physical showcase on PS5 and Xbox Series consoles
Original and distinctive - and not to be missed
Feature Super Mario RPG for Switch expertly modernises a SNES classic
And it's almost perfect - except for one thing
Feature Lords of the Fallen is a stunning UE5 Soulslike with ongoing tech issues
Patches keep on coming but Xbox in particular still needs a lot of work
Feature Alan Wake 2 on Xbox Series X improves on PS5 performance
While Series S gets an intelligently compromised experience
Feature Redfall's 60fps patch works - but this isn't the redemption story we were hoping for
Genuine improvement in many areas, but many issues persist
Feature Can Warhammer 40,000: Darktide on Xbox match the high-end PC experience?
A creditable effort with frustrating issues to address
Feature It's true: Mortal Kombat 1 on Switch is just too big an ask for the hardware
But the game truly shines on PS5 and Xbox Series hardware
Feature Star Wars Jedi: Survivor finally delivers the 60fps mode we should have had at launch
RT is gone, performance improves - but some issues remain

















































