Comments 2

Re: Analysis: How Steam Machine can aim for PS5's $499 price

Lotus_DF

@themightyant Well the GPU's nearly a RX 7600, right? That's more like 2023. Moreover, it's hard to imagine that the next generation won't have an even larger cross-gen period than this one. I really think that the software experience and price are stronger considerations when appealing to the mass-market. Especially when considering the hardware / economically constrained market we're in, and possibly going to be in for a while.

Not to deny that the GPU feels anemic. Moreover, if we're going to be up-scaling, I wish I could be doing so with DLSS. I hope the driver situation re. NVIDIA+Linux gets better, a high end steam machine sounds fantastic. Last I looked, it's still around a 15% performance penalty when running NVIDIA hardware on linux.

Re: Analysis: How Steam Machine can aim for PS5's $499 price

Lotus_DF

The specs matter to enthusiasts, but for broader appeal it just has to work. I really did not enjoy the online discussions on whether something ran well on the steam deck and I'm anticipating more along those lines for the steam machine, given that both devices are fairly resource constrained. At its hardware class though, I anticipate that low/medium settings upscaled from 1080p (RT off) should be enough for nearly every game (minus poor PC ports). Getting people to dial in these settings is another matter.

I'm very interested in one, even though I have a high-end PC. The poor experience of trying to play games on my TV using my windows desktop has made me appreciate the value of a controller-navigable OS (or a OS-navigable controller, as you will). I hope they can manage to get the price down. ~$600 is still (borderline) attractive to me.