Comments 2

Re: Assassin's Creed Shadows on Switch 2: The Making of an "Impossible Port"

live4eating

Interesting read! I’m currently playing on Switch 2 and it’s still AC Shadows but it’s very rough in some places. In handheld mode, the default HDR presentation also looks really off with a significantly raised black level floor. Disabling HDR for the internal screen in the Switch 2‘s system settings improves the contrast significantly.
I tried the game on SteamDeck at launch but returned it because I found it very unstable in larger cities. Their VRR implementation on Switch 2 definitely helps with that. However, I‘m not sure if their use of DLSS is the best idea. I remember the TAAU looking pretty sharp on SteamDeck and with the extra frametime they might have been able to include SSR at least.

Re: Should DF introduce PC Linux Benchmarks?

live4eating

I would love some more Steam Deck coverage and benchmarking. As it stands, Valve‘s verification system is extremely hit or miss. Especially recent AAA games often get a verified tag but barely run. Additionally, my feeling is, that most developers do not really optimize settings for Steam Deck and just put everything to the absolute minimum so that they pass the performance test. So, some performance testing from you and maybe some optimized settings would be greatly appreciated. However, I see that Steam Deck / pc handheld users are a very niche audience.