Tag: PS5 - Page 4
Feature Dragon's Dogma 2 has a hidden path-traced renderer - and modders have found it
It's real, it works - but it's not built for gamers
Feature Stellar Blade brings old-school console sensibilities to PS5 - with a modern flourish
A highly polished, bug-free experience
Feature Grounded comes to PS5 and Switch - but performance is a problem
The new releases stacked up against Xbox Series consoles
Feature Sea of Thieves on PlayStation 5: the next big Xbox multi-platform game tested
Plus: revisiting Xbox Series consoles and last-gen Xbox One X
Feature No Rest for the Wicked: the spectacular evolution of Moon Studios' graphics tech
Hands-on with the Early Access code
Feature Alone in the Dark's 2024 remake is compelling but rough around the edges
The PS5 and Xbox Series console tech analysis
Feature Stellar Blade tech preview: what can we learn from the impressive PS5 demo?
Which mode is best, and what's the score with resolution and performance?
Feature Dragon's Dogma 2 patch analysis: more options are nice - but key issues remain
Toggling RT off boosts frame-rates - but the 30fps cap has frame-pacing problems
Feature Hi-Fi Rush on PS5 and the Xbox multi-platform story so far
Great games get a wider audience - but bugs and Xbox tech issues need closer attention
Feature Dragon's Dogma 2: a brilliant game in need of technical improvements
All consoles and PC put through their paces
Feature The big Horizon Forbidden West PC tech interview with Nixxes and Guerrilla Games
How one of PS5's most advanced games made its way across to PC
DF Weekly new shirt designs and a returning favourite hit the DF Store
Ably modelled by Rich and Alex on the latest show
Feature Marvel's Spider-Man 2: what does the debug menu actually do?
It's patched out now, but the functionality was immense - and fascinating
News DF InDirect is a new supporter-only show - and here's a sampler
Taking a look at a Sony AI upscaling patent
Feature Upcoming Alan Wake 2 patch drastically improves GTX 10-series performance
A look at the new optimisations, plus general PC improvements since launch
Plus: xCloud is now streaming Series S software
Feature Final Fantasy 7 Rebirth tech review: an excellent but inconsistent experience
The launch experience stands to benefit from more polish and refinement
Feature Skull and Bones: the good, the bad, the ugly - and the utterly bizarre
We've got a range of issues with Ubisoft's 'quadruple-A' game
Feature Final Fantasy 7 Rebirth: accomplished and impressive but not above criticism
Plus: did Square-Enix really fix performance mode's image quality issues?
DF Weekly a multi-platform future seems inevitable for Microsoft and Sony
Plus: what should we make of Xbox's big claims for its next-gen console?
Feature Helldivers 2 delivers a solid, smooth experience on both PS5 and PC
30fps issues need addressing - while PC's lack of DLSS and FSR 2 is baffling
The consoles mostly deliver but something's gone very wrong on PC
DF Weekly Tekken 8 reminds us how important low input lag is to great gaming
And crucial to PC with the rise of frame generation
Feature Tekken 8: a brilliant fighting game packed with superb technology
Tested on PlayStation, Xbox, PC and Steam Deck
Feature Ys X: Nordics is an action RPG to look forward to
One of 2023's best games remains exclusive to Japan... for now
Feature The Last of Us Part 2 Remastered delivers an accomplished upgrade for PlayStation 5
The best way to play a genuine classic
Feature Prince of Persia: The Lost Crown is simply beautiful across all platforms
Highly accomplished on PlayStation, Xbox, Switch and PC
News Best graphics of the year: Digital Foundry ranks its top games of 2023
Plus: what connects our highest-ranked GOTY titles?
Feature Avatar: Frontiers of Pandora - the big developer tech interview
A deep dive into Ubisoft Massive's phenomenal, revised Snowdrop engine
Feature Baldur's Gate 3 is a qualified success on Xbox Series X and S
Plus: how has the PS5 version evolved since launch?
The spectacle is tremendous - and only the 60fps modes need improvement
Feature Avatar: Frontiers of Pandora is one of the most technologically impressive games of the year
Ubisoft Massive's next-gen Snowdrop engine enhancements are simply phenomenal
Feature Does Grand Theft Auto 6 deliver the generational leap we were hoping for?
DF's technical breakdown of the debut trailer
Feature Daytona USA 2 is finally available to play at home after 25 years - and it's still brilliant
Model 3 emulation tested within Like a Dragon Gaiden: The Man Who Erased His Name
Feature EA Sports WRC: an engine change for the worse?
PC, PS5, Series X and Series S analysed
Feature A wealth of Unreal Engine 5 games are finally here - so how are the consoles coping?
Presentation and performance trends from PS5, Series X and Series S

















































