"it doesn't have access to original game assets, geometry, depth or per-material metadata,". Surely they should work on integrating this and it would solve a lot of the potential issues.
I think they should have disabled screen space shadows, used shadow maps over VSM and cube maps over lumen reflections for glossy materials and this might have let them claw back to a higher resolution. The higher options would have been fine for high end PCs. Also, why is hardware lumen very rarely an option on PC, even on these newer unreal engine builds.
Bizarre list really. A mega drive game and a switch 1 game in the main top 10 list? Death Stranding 2 was very inconsistent looking too to fit into the top 3 selection. The real time cutscenes looked amazing, but then a lot of the actual gameplay had some rough looking areas. Ghost of Yotei is very last gen looking too except for the impressive draw distance. I'm surprised there's no metal gear delta mentioned, shame about the heavy performance, but in actual visual quality it looked amazing, easily one of the best looking games this year.
@SteamyDeck Steam OS still has problems with multiplayer games reliant on anti-cheat though, so hopefully this is something that devs can fix, but it currently stands as a big issue.
Comments 5
Re: DLSS 5: Game-Changing Tech That Poses Big Questions For The Future Of Gaming
"it doesn't have access to original game assets, geometry, depth or per-material metadata,". Surely they should work on integrating this and it would solve a lot of the potential issues.
Re: Nvidia's new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series
Real time AI slop, now in your videogames. Great, thanks Nvidia
Re: Review: High on Life 2 reignites the Unreal Engine 5 image quality/performance debate
I think they should have disabled screen space shadows, used shadow maps over VSM and cube maps over lumen reflections for glossy materials and this might have let them claw back to a higher resolution. The higher options would have been fine for high end PCs. Also, why is hardware lumen very rarely an option on PC, even on these newer unreal engine builds.
Re: Digital Foundry's 2025 Graphics of the Year Awards
Bizarre list really. A mega drive game and a switch 1 game in the main top 10 list? Death Stranding 2 was very inconsistent looking too to fit into the top 3 selection. The real time cutscenes looked amazing, but then a lot of the actual gameplay had some rough looking areas. Ghost of Yotei is very last gen looking too except for the impressive draw distance. I'm surprised there's no metal gear delta mentioned, shame about the heavy performance, but in actual visual quality it looked amazing, easily one of the best looking games this year.
Re: Analysis: How Steam Machine can aim for PS5's $499 price
@SteamyDeck Steam OS still has problems with multiplayer games reliant on anti-cheat though, so hopefully this is something that devs can fix, but it currently stands as a big issue.