Tag: Xbox Series X
Feature Silent Hill 2 on Xbox: Series S' 30fps Comes at Quite the Cost
Series X reaches parity with base PS5 with a small perf lead.
Analysis STALKER 2 Patch 1.7 Delivers Dramatic Perf Boosts on PC and Xbox
With the promise of further refinements to come.
And does this mean the game is unfixable?
Feature MindsEye has abject technical performance - even after its latest patch
Big frame-rate drops and inconsistent frame-pacing must be addressed, for starters
Feature Inside The Witcher 4 tech demo: the CD Projekt Red and Epic interview
A deep dive into CDPR's stunning Unreal Engine 5 visuals running at 60fps on PS5
Feature Cyberpunk 2077 on Switch 2: a cutting-edge game translates well to Nintendo's console hybrid
The base game runs well but Phantom Liberty can struggle
Three years on, Elden Ring's performance problems remain unaddressed
DF Weekly Why would Microsoft "sideline" its next generation handheld?
Getting Xbox on Windows into shape is essential - and that takes priority
Enhanced visuals and several performance modes are available, but which is best?
A deep dive into the new id Tech 8 engine
Feature Oblivion Remastered revisited: profound problems have yet to be addressed
Stuttering, progressively worse performance, crashing... and all consoles are impacted
Can Series S still deliver a worthwhile take on this brilliant game?
Feature Clair Obscur: Expedition 33 PC tech review: a patch or two away from greatness
Presentation issues and classic UE5 problems rear their ugly heads
Feature GTA 6 Trailer 2 tech breakdown: incredible realism, impressive RT, astonishing detail
The level of visual accomplishment is exceptional for a current-gen game captured on PS5
Feature Clair Obscur: Expedition 33 delivers high-end UE5 visuals with solid performance
60fps recommended on PS5, PS5 Pro and Series X - but S is locked to 30fps
Meanwhile, PS5 users await the latest update
Feature Oblivion Remastered PC: impressive modernisation blighted by dire performance problems
UE5 delivers a big visual revamp - but this game hammers system resources
News Cyberpunk 2077 on Switch 2 uses DLSS confirms CD Projekt RED
Nvidia's machine learning upscaler is used in both docked and handheld modes
Feature Indiana Jones and the Great Circle on PS5: excellent game, solid port
But PS5 Pro only gets a resolution upgrade
Plus: new improvements to the balanced mode too
Feature Hands-on with Cyberpunk 2077 on Switch 2: can the new Nintendo console handle it?
It certainly looks the part - but an optimisation push is required before launch
Feature Assassin's Creed Shadows PC: the best settings for smooth performance and ray traced visuals
Even mainstream GPUs can handle the game's cutting-edge effects
Feature Assassin's Creed Shadows: inside the technologically revamped Anvil Engine
The developers explain key decisions behind Shadows' technical makeup
Feature Assassin's Creed Shadows delivers one of the most substantial PS5 Pro upgrades we've seen
Ray-traced lighting at 60fps? Yes please
Feature Assassin's Creed Shadows' new Anvil engine features impress on PS5 and Series X
An evolutionary step for the series, but Series S cutbacks bear mention
DF Weekly if the Xbox handheld is years away, what's the point of Project Kennan?
A crucial first step in bringing Windows and Xbox together
Feature Metal Gear Solid Master Collection Vol. 1 revisited: improved but key problems remain
The PC version with mods remains the best way to play
Feature Avowed is Obsidian's technical triumph - despite the typical heft of UE5
Xbox Series X, Series S and PC compared
DF Direct our weekly show celebrates 200 episodes
Plus: do we need a DF input latency rating system?
Feature RTX Mega Geometry in Alan Wake 2 - improved, faster, more efficient ray tracing
And RTX 20-series and 30-series GPUs benefit most
Feature Kingdom Come: Deliverance 2 is shaping up well on PlayStation and Xbox consoles
Impressive 30fps and 60fps options with the best of both worlds on PS5 Pro
Feature Sniper Elite: Resistance - unambitious tech but well executed and lots of fun
PlayStation 5, PS5 Pro and Xbox Series consoles tested
Black Myth: Wukong, Astro Bot, Silent Hill 2 and many others also recognised
DF Weekly Remedy fix Alan Wake 2 on PS5 Pro with PSSR toggle and new 40fps mode
Plus: PS6 supporter questions from the final 2024 DF Direct
Feature Space Marine 2 on PS5 Pro: a much-needed image quality and performance upgrade
Plus: the base PS5 game patched with improved frame-rates
Feature Indiana Jones and the Great Circle's full ray tracing upgrade is beautiful
And you don't need an ultra high-end rig to appreciate the most transformative effect
Understanding the texture cache setting is crucial

















































