Tag: Xbox Series X - Page 5
Feature Resident Evil 4 Remake's latest patch brings meaningful improvement to PS5, Series X/S
Along with the new Mercenaries Mode
Feature The Witcher 3's latest patch delivers the best console performance yet
The recent 4.02 update tested on PlayStation 5 and Xbox Series hardware
Feature Elden Ring's RT upgrade is not the feature we wanted
Its impact is minimal while performance problems and basic issues remain
Feature Resident Evil 4 remake: every console version tested
A range of technical issues take the shine off an otherwise excellent game
Feature The Resident Evil 4 remake remains a legendary experience
The DF tech review, covering PS5, Series X and Series S
This $10 upgrade for current-gen consoles needs work
DF Direct Weekly The Last of Us Part 1 PC requirements hint at an impressive port
Plus: Halo Infinite gets ray tracing and the Sony/Microsoft feud escalates
Feature Gotham Knights is fixed - so we've re-reviewed every version of the game
Five months on, an altogether more positive DF tech analysis
DF Direct Weekly Baldur's Gate 3 on Xbox Series X and S - why feature parity matters
The split-screen co-op issue examined
Feature Like a Dragon: Ishin! How the hybrid remaster/remake plays out on modern hardware
How the game is enhanced - and how well it runs on PC, PS5 and Xbox Series consoles
Feature The Witcher 3 next-gen patch 4.01: one step forward, one step back
RT modes perform better on consoles, performance mode is slower
News Halo's rumoured Unreal Engine 5 switch makes sense - but it's still a tragedy
Plus: DF Direct Weekly on the PS5 beta firmware, DLSS 3 and much more
Feature Hi-Fi Rush tech review: a visual treat indebted to comics and TV cartoons
DF's analysis of the Series X/S and PC versions
DF Direct Weekly Xbox's Developer Direct was the best games show in years
Promising titles from the people who made them - and a surprise launch too
Feature Xbox Series S vs ray tracing: the story so far
Support is thin on the ground - but there is promise for the future
Feature Monster Hunter Rise's PS5 and Xbox Series ports deliver PC-levels of customisation
Beyond 4K resolution, 120Hz and more - the choice is yours
Feature Xbox Series S vs PlayStation 4 Pro - the four teraflop face-off
Comparable GPU power but a generation apart - and there's only one winner
Feature Can Xbox Series S still deliver a next-gen Witcher 3 experience?
Ray tracing is gone, but the package still impresses overall
Feature The Witcher 3 next-gen: ray tracing and performance modes tested on PS5 and Xbox Series X
The RT effect is beautiful - but performance is the best way to play
DF Direct Weekly the team reacts to The Game Awards' big reveals
Plus: The Callisto Protocol's PC improvements detailed
News DF Direct Weekly on The Callisto Protocol - and Nintendo's Pokémon performance promise
Plus: Modders look to fix Sonic Frontier's egregious pop-in problems
Feature Need for Speed Unbound tech review - profound improvements, bold artistic touches
Criterion returns to the genre that made its name
Feature The Callisto Protocol looks great on PlayStation 5, at least
A killer story-driven sci-fi horror game with cutting edge visual design
Feature The Callisto Protocol: Xbox Series versions have issues - and PC is almost unplayable
The game is great on PS5, but the ports need work
Feature Warzone 2.0 tested on all current-gen consoles: 60fps is a given, but what about 120?
Crossplay gaming used to deliver precise, like-for-like testing on PS5 and Xbox Series machines
A brace of compromised graphics modes for an otherwise excellent shooter
DF Direct Weekly will this console generation really last until 2027/2028?
Be prepared for a long haul - and perhaps the end of the 'generation' as we know it
News DF Direct Weekly takes on Pokémon Scarlet and Violet and The Witcher 3 remaster
Plus: Unreal Engine 5 improvements and RTX 4080 pricing
All platforms run up to 35 percent faster after the recent update
Feature Cyberpunk 2077: how the FSR2 upgrade improves visual quality
Patch 1.61 tested on PS5 and Xbox Series consoles
Feature The Modern Warfare 2 campaign offers much more than a photorealistic Amsterdam
Infinity Ward's IW9 engine flexes on PS5 and Xbox Series consoles
News DF Direct Weekly takes on God of War Ragnarök and potential Xbox price rises
Plus: looking forward to AMD's RDNA 3 graphics reveal
Feature Scorn on Xbox Series X: our first look at AMD's FSR 2 on consoles
Smart upscaling to 4K for the top-tier Xbox - but what about Series S?
Feature Gotham Knights PC: can its severe problems explain poor console performance?
Even a Core i9/RTX 4090 rig can drop beneath 60fps
Feature A Plague Tale: Requiem is a beautiful tech showcase that pushes the consoles hard
A visually demanding game sees Xbox Series X deliver the smoothest experience
DF Direct Weekly do we really need a Horizon Zero Dawn remake?
Plus: path-traced Quake, PSVR2 and the new Need for Speed
News DF Direct Weekly on PSVR2, State of Play and Nintendo Direct
With special guest Ian Higton
Feature Halo Infinite's cancelled split-screen campaign co-op tested - and it's excellent
Technical issues are minor - it's a brilliant way to play the game
DF Direct Weekly what should we expect from the new PS5 CFI-1200 revision?
Plus: discussing the Halo Infinite campaign co-op split-screen enigma
Feature Cyberpunk 2077 Patch 1.6: the Xbox Series S 60fps upgrade tested
Plus: big improvements to input lag on the PS5/Series X ray tracing mode
DF Direct Weekly Is PlayStation Network integration heading to PC?
Plus: Sonic Mania decompilation ports, Voxelised Doom and the ongoing GPU price crash

















































