Tag: Xbox Series X - Page 7
Feature Halo Infinite PC tested: best settings, performance analysis and Series X comparisons
It's a port that works - but still needs a lot of work
Feature Halo Infinite campaign: the Digital Foundry analysis
Tech issues aside, this is a simply brilliant game
Feature Xbox 360 games and FPS Boost are a match made in heaven
Sonic, Fallout, Gears 3, Mirror's Edge and Assassin's Creed tested
Feature Battlefield 2042 is coming together - but it still needs work
The latest builds tested on PS5 and Xbox Series consoles
Feature Elden Ring hands-on: how the beta code runs on all consoles
The cross-gen story so far
Feature GTA Definitive Edition: Vice City and San Andreas add to the disappointment
And the new patches do not address fundamental problems
Feature Halo Infinite tech preview: a promising campaign with tech issues to address
Does Halo work in an open world? We finally have answers
Feature Call of Duty: Vanguard - a tech marvel marred by bugs and stuttering issues
The Infinity Ward engine evolves once again
Feature Forza Horizon 5 PC modded to add ray tracing in-game
Dramatic improvements for photo mode too
Feature Forza Horizon 5 PC: can Playground's masterpiece scale beyond Series X?
Plus: optimised settings, hardware requirements and more
Feature Every console tested: can Xbox One really run Forza Horizon 5?
Four different machines, six different modes - and we've played them all
Feature The technology of Forza Horizon 5: an Xbox Series X masterpiece
Plus: a first look at cross-platform comparisons
Feature Marvel's Guardians of the Galaxy: an excellent game - but 60fps comes at a cost
PlayStation 5 and Xbox Series consoles tested
Feature Forza Horizon 5 hands-on: a next-gen spectacle for Xbox Series consoles
Plus: a look at scalability across X and S consoles
Feature Far Cry 6 tech review: it looks good and runs well - but needs extra polish
PC, PS5 and Xbox Series consoles tested
Feature Ride 4: is this really the next level in photo-realism?
The viral video looked incredible, but what about the game?
Feature Halo Infinite's performance modes impress on Series X and One X
A 120fps/60fps generational split that works
Feature How the Call of Duty: Vanguard beta tackles the cross-gen divide
Are improved visuals and performance enough?
Feature F1 2021 delivers a performance masterclass on PS5 and Xbox Series X
But what about the ray tracing support?
Feature Shadow of Tomb Raider's PS5 and Xbox Series patch tested
Can we hit 4K resolution at 60fps?
Feature Crysis 2 Remastered first look: what to expect from Crytek's next game
Lessons learned from the original Crysis remaster
Feature Xbox Series S teardown: inside Microsoft's smallest ever console
A small form-factor marvel
Feature Hellblade's Xbox Series upgrades deliver the best console experience yet
Performance boosted, rays traced, PC ultra settings exceeded
Feature Cyberpunk 2077: the state of play for PS5 and Xbox Series consoles
How the game looks before the arrival of the 'next-gen' patch
Feature Back on track and looking great: Halo Infinite's technical preview tested on all systems
From high-end PC to the base Xbox One
Feature The Ascent: an Xbox Series showcase - but how well does it run on Xbox One?
Performance and loading are dramatically improved on the new consoles
Feature Microsoft Flight Simulator tech review: a brilliant port to Xbox Series X/S
A genuine next generation experience translates beautifully to consoles
Feature A Plague Tale: Innocence's 60fps upgrade tested - and there's a bonus for Xbox Series owners
Stealth 120Hz support for Microsoft consoles examined
Feature Call of Duty: Warzone at 120Hz - has PS5 back-compat evolved?
And how does it stack up against Series X?
Feature Doom Eternal's next-gen patch tested on PS5 and Xbox Series consoles
Ray tracing, 120Hz support - and even more impressive visuals
Feature Doom Eternal's ray tracing upgrade delivers a dramatic improvement
A PC deep dive with PS5 and Series X comparisons
Feature Scarlet Nexus: Unreal Engine 4 deployed to excellent effect on PS5 and Xbox Series consoles
Impressive visuals that could easily work on the printed page
Feature PlayStation 5 and Series X tested on a CRT - a game-changer for image quality?
Sony's legendary FW900 looks amazing but modern screens have charms of their own
Feature Star Wars Jedi: Fallen Order's enhanced PS5/Xbox Series patch - all upgrades tested
A new native app vs the existing back-compat plus patch
Feature Metro Exodus Enhanced Edition: how does PS5 compare to Xbox Series X?
Higher resolution vs a more consistent 60fps
Feature How Forza Horizon 5 scales across the console generations
And what to expect from the 60fps performance mode
Feature Metro Exodus Enhanced Edition - the ray tracing showcase tested on Xbox Series X/S
Built from the ground up for RT, but can consoles really deliver 60fps?
Feature Xbox/Bethesda at E3 2021: a game-changer for Microsoft
Genuine next-gen experiences, a wealth of exclusives - and it's all included with Game Pass
Feature Unreal Engine 5: hands-on with Epic's next-gen technology
Plus a closer look at the Valley of the Ancient demo
Feature Halo Combat Evolved: is classic mode fixed with the latest Master Chief Collection update?
Season seven looks set to deliver a more authentic experience
Feature Mass Effect Legendary Edition: PS5, Xbox Series X and Series S tested
Performance and quality modes compared
Feature The Making of Metro Exodus Enhanced Edition
A Digital Foundry tech interview
Feature FPS Boost: brilliant for Xbox gamers but we hope to see more from Series X
Shadow of the Tomb Raider shows the way
Feature How is Resident Evil Village shaping up on Xbox Series consoles?
And how well does Series S handle ray tracing?

















































