Tag: PS5 - Page 4
Feature The big Horizon Forbidden West PC tech interview with Nixxes and Guerrilla Games
How one of PS5's most advanced games made its way across to PC
DF Weekly new shirt designs and a returning favourite hit the DF Store
Ably modelled by Rich and Alex on the latest show
Feature Marvel's Spider-Man 2: what does the debug menu actually do?
It's patched out now, but the functionality was immense - and fascinating
News DF InDirect is a new supporter-only show - and here's a sampler
Taking a look at a Sony AI upscaling patent
Feature Upcoming Alan Wake 2 patch drastically improves GTX 10-series performance
A look at the new optimisations, plus general PC improvements since launch
Plus: xCloud is now streaming Series S software
Feature Final Fantasy 7 Rebirth tech review: an excellent but inconsistent experience
The launch experience stands to benefit from more polish and refinement
Feature Skull and Bones: the good, the bad, the ugly - and the utterly bizarre
We've got a range of issues with Ubisoft's 'quadruple-A' game
Feature Final Fantasy 7 Rebirth: accomplished and impressive but not above criticism
Plus: did Square-Enix really fix performance mode's image quality issues?
DF Weekly a multi-platform future seems inevitable for Microsoft and Sony
Plus: what should we make of Xbox's big claims for its next-gen console?
Feature Helldivers 2 delivers a solid, smooth experience on both PS5 and PC
30fps issues need addressing - while PC's lack of DLSS and FSR 2 is baffling
The consoles mostly deliver but something's gone very wrong on PC
DF Weekly Tekken 8 reminds us how important low input lag is to great gaming
And crucial to PC with the rise of frame generation
Feature Tekken 8: a brilliant fighting game packed with superb technology
Tested on PlayStation, Xbox, PC and Steam Deck
Feature Ys X: Nordics is an action RPG to look forward to
One of 2023's best games remains exclusive to Japan... for now
Feature The Last of Us Part 2 Remastered delivers an accomplished upgrade for PlayStation 5
The best way to play a genuine classic
Feature Prince of Persia: The Lost Crown is simply beautiful across all platforms
Highly accomplished on PlayStation, Xbox, Switch and PC
News Best graphics of the year: Digital Foundry ranks its top games of 2023
Plus: what connects our highest-ranked GOTY titles?
Feature Avatar: Frontiers of Pandora - the big developer tech interview
A deep dive into Ubisoft Massive's phenomenal, revised Snowdrop engine
Feature Baldur's Gate 3 is a qualified success on Xbox Series X and S
Plus: how has the PS5 version evolved since launch?
The spectacle is tremendous - and only the 60fps modes need improvement
Feature Avatar: Frontiers of Pandora is one of the most technologically impressive games of the year
Ubisoft Massive's next-gen Snowdrop engine enhancements are simply phenomenal
Feature Does Grand Theft Auto 6 deliver the generational leap we were hoping for?
DF's technical breakdown of the debut trailer
Feature Daytona USA 2 is finally available to play at home after 25 years - and it's still brilliant
Model 3 emulation tested within Like a Dragon Gaiden: The Man Who Erased His Name
Feature EA Sports WRC: an engine change for the worse?
PC, PS5, Series X and Series S analysed
Feature A wealth of Unreal Engine 5 games are finally here - so how are the consoles coping?
Presentation and performance trends from PS5, Series X and Series S
Feature PlayStation Portal review: impressive hardware but is Remote Play itself good enough?
Stream a little stream with me
Feature Teardown is a visual, physical showcase on PS5 and Xbox Series consoles
Original and distinctive - and not to be missed
DF Weekly PlayStation Portal's quality is reliant on your home network set-up
At its best, it's fine - but things can go south quickly
Feature Lords of the Fallen is a stunning UE5 Soulslike with ongoing tech issues
Patches keep on coming but Xbox in particular still needs a lot of work
DF Weekly Testing Marvel's Spider-Man 2 on the worst PS5 SSD money can buy
And then we made it run even slower
Feature Alan Wake 2: a deep dive into Remedy's high-end ray tracing
Along with optimised RT settings
Feature Metal Gear Solid Master Collection Vol. 1 is anything but masterful
A litany of issues and an incredible lack of ambition make this a hard 'avoid'

















































