Tag: PC - Page 3
Feature The new Grand Theft Auto 3 Dreamcast port is an astonishing achievement
But how does it stack up against the original PS2 version?
Black Myth: Wukong, Astro Bot, Silent Hill 2 and many others also recognised
DF Weekly Remedy fix Alan Wake 2 on PS5 Pro with PSSR toggle and new 40fps mode
Plus: PS6 supporter questions from the final 2024 DF Direct
Feature Space Marine 2 on PS5 Pro: a much-needed image quality and performance upgrade
Plus: the base PS5 game patched with improved frame-rates
Feature Indiana Jones and the Great Circle's full ray tracing upgrade is beautiful
And you don't need an ultra high-end rig to appreciate the most transformative effect
The Ryzen AI 9 HX 370 versus the 7840U and the Steam Deck
Understanding the texture cache setting is crucial
Feature Dragon's Dogma 2: another impressive PS5 Pro upgrade marred by PSSR issues
Undeniable performance advantages - but image quality problems can't be ignored
PC and Xbox Series consoles tested
Feature Alan Wake 2: how does PS5 Pro handle one of the best-looking games of this generation?
Impressive ray tracing, but question marks over performance and PSSR image quality
Feature Can PS5 Pro run Elden Ring at 60 frames per second?
No - but Game Boost still makes this the best console experience out there
Feature AMD Ryzen 7 9800X3D review: obliterating the competition
The new fastest gaming CPU, to no one's surprise
Feature Bazzite delivers the SteamOS experience Windows handhelds need - and it's terrific
Installation, features and performance tested on the Asus ROG Ally
Feature F1 24 tested on PS5 Pro: ray tracing and PSSR raise visual quality to new heights
Along with improved 120fps support and 8K TV support
Just one implementation in one game - but the results are compelling
Feature Ratchet and Clank: Rift Apart on PS5 Pro - a straight upgrade for the performance RT mode
With the possibility of more to come from final code
Feature Halo is moving to Unreal Engine 5 - and the first footage looks impressive
There are challenges ahead, but the move makes sense
Feature Metaphor: ReFantazio - a sublime game let down by bizarre technical choices
Dated tech, performance problems - and a PS4 version that runs faster on PS5 than the native app
Feature Tiny Glade: an indie diorama builder that proves the power of bespoke game engines
Beautiful ray-traced visuals at 60fps... on a GTX 1060?
Feature Dead Rising Deluxe Remastered: Series S suffers, with PS5 and Series X faring better
The RE Engine piles on the upgrades vs the Xbox 360 original
Feature Hands on with Sony's new Inzone M10S and M9 II gaming monitors: higher specs, new designs
Choose from a 1440p 480Hz esports OLED or 4K 160Hz LCD all-rounder
Feature How God of War Ragnarök was ported to PC
Scaling beyond PS5, avoiding shader compilation stutter and plans for RT
Feature Final Fantasy 16 is highly demanding on PC - and these are the best settings
Plus: how would the PS5 Pro run this game?
Feature Does the big Jedi: Survivor PC patch finally solve the game's performance issues?
Substantial improvements in some areas, but still fundamentally broken
Expect next-gen PCs to compete more directly with PlayStation 6
Feature Final Fantasy 14's new 7.0 graphics update transforms PC, PS5 and Series X
Big changes to models, textures, lighting, AO and upscaling, plus 120Hz and much more
Feature Warhammer 40K: Space Marine 2 - the best PC settings for an optimal experience
A demanding game - but key improvements could make all the difference
Feature Warhammer 40,000: Space Marine 2 impresses on Xbox Series X/S, but flags on PS5
Plus: 30fps and 60fps modes compared

















































