Tag: PC - Page 10
Feature Lego Builder's Journey: the ray tracing showcase hits PS5
How does the latest console version compare to Xbox and PC?
Feature WRC 10 on Switch: is it really that bad?
Digital Foundry takes on another 'impossible port'
Feature PlayStation 3 emulation tested: revisiting Metal Gear Solid 4 at 4K 60fps with RPCS3
Plus: the challenges in running PS3 games on PS5 become clear
Feature The question that must be answered: Steam Deck - can it run Crysis?
No, it can't. Yes, it can!
Feature Unreal Engine 5 hands-on: the cost of next generation rendering
Nanite and Lumen are incredible - but the performance implications are daunting
Feature Steam Deck vs next-gen gaming - is Valve's handheld future-proof?
Ray tracing, UE5 and Flight Sim tested - with some stunning results
Feature Doom's ray tracing upgrade launched on April Fool's Day - but this is no joke
A PC classic transformed
Feature Ghostwire: Tokyo on PC debuts impressive new DLSS competitor
But it's another port with stutter problems
Feature Is Unreal Engine 5 really the best choice for the next Witcher game?
Digital Foundry on what CDPR gains - and loses - in the tech transition
Feature How Valve fixed Elden Ring on Steam Deck
But have From's patches done the same for other PC users?
Feature AMD FidelityFX Super Resolution: the Digital Foundry interview
Team Red talks FSR upscaling
Feature Intel Core i7 12700K and Core i5 12400F review: value champs
12th-gen looks even stronger on these lower-cost CPUs
Feature Elden Ring's PC performance simply isn't good enough
Intrusive stuttering problems must be addressed
Feature Steam Deck review: the handheld PC capable of console quality gaming
Next-level portable performance
Feature Elden Ring performance: what to expect on PS5, Series X/S and PC
Digital Foundry's early impressions of each version
Feature PowerSlave Exhumed is one of the best retro remasters ever made
A classic 90s shooter that's still got it today
Feature How God of War was brought from PlayStation to PC
A Digital Foundry tech interview
Feature Dying Light 2 PC is a graphics juggernaut that powers past the consoles
Our selection for the best settings across a range of hardware
Feature Nvidia GeForce RTX 3050 review: the cheapest RTX card yet impresses
80-90% RTX 2060 performance for 75% of the price
Feature AMD Radeon RX 6500 XT review: 1080p gaming, with a catch
An efficient yet slow design that lacks a few key features
Feature Nvidia GeForce RTX 3060 review: Ampere goes mainstream
RTX 2070 performance for less, yet the 3060 Ti is better value
Feature GeForce Now RTX 3080 review: is cloud gaming finally a viable alternative?
Nvidia's premium offering vs local gaming, xCloud and Stadia
Feature God of War on PC is a simply sensational port
What's improved over console and how to get the best optimised experience
Feature Final Fantasy 7 Remake on PC is a disappointing, barebones port
And there are performance problems too
Feature Guardians of the Galaxy's RT upgrade adds extra shine to a brilliant game
An impressive addition for PS5 and Series X owners
Feature AMD Ryzen 7 5700G APU review: Ryzen 5000 Lite
A good option if you can't find a GPU at a fair price
Feature Inside The Matrix Awakens: a vision for the future of real-time graphics
Digital Foundry talks to Epic about the demo and the evolution of Unreal Engine 5
Feature The Matrix Awakens is an unmissable next-gen showcase
See how UE5 delivers on PS5 and Xbox Series machines
Feature Halo Infinite PC tested: best settings, performance analysis and Series X comparisons
It's a port that works - but still needs a lot of work
Feature Halo Infinite campaign: the Digital Foundry analysis
Tech issues aside, this is a simply brilliant game
Feature Sword and Fairy 7 is the cutting-edge PC exclusive nobody's talking about
A deep story, high-end visuals, ray tracing - this is an impressive game
Feature Forza Horizon 5 PC modded to add ray tracing in-game
Dramatic improvements for photo mode too
Feature Intel Core i9 12900K and Core i5 12600K review: storm's here
A radical architecture change pays dividends
Feature Forza Horizon 5 PC: can Playground's masterpiece scale beyond Series X?
Plus: optimised settings, hardware requirements and more
Feature Forza Horizon 5 hands-on: a next-gen spectacle for Xbox Series consoles
Plus: a look at scalability across X and S consoles
News Nvidia reveals RTX 3080-class GeForce Now premium tier
Bold claims are made for new low-latency technology
Feature AMD Radeon RX 6600 review: damp squib
The RTX 3060 ostensibly costs the same and performs better
Feature Far Cry 6 tech review: it looks good and runs well - but needs extra polish
PC, PS5 and Xbox Series consoles tested
Feature Ride 4: is this really the next level in photo-realism?
The viral video looked incredible, but what about the game?
Feature Halo Infinite's performance modes impress on Series X and One X
A 120fps/60fps generational split that works

















































