Tag: PC - Page 8
Feature Redfall on PC continues the run of unacceptably poor ports
Poor performance and a range of technical issues and bugs make this one to avoid
Feature Redfall on Xbox tested: a sad tale of unfulfilled potential and profound technical issues
The lack of a 60fps performance mode is just the start of the problems
Feature Star Wars Jedi: Survivor is the worst triple-A PC port of 2023 so far
UPDATE: The first patch improves CPU performance - but the stutter remains
Feature Cyberpunk 2077 RT Overdrive: how is path tracing possible on a high-end triple-A game?
From Quake 2 to Cyberpunk in just four years - this is how it was done
Feature How we ran Cyberpunk 2077 RT Overdrive on an entry-level RTX 3050
A new mod opens up a wealth of opportunities for all RTX owners - and RDNA can join in too
Feature Nvidia GeForce RTX 4070 review: an RTX 3080 challenger for $599
A solid 1440p upgrade - but Cyberpunk 2077 RT Overdrive hints at something more
News Cyberpunk 2077 RT Overdrive: a closer look at the path tracing upgrade
Updated with a spectacular Night City video tour
Feature Elden Ring's RT upgrade is not the feature we wanted
Its impact is minimal while performance problems and basic issues remain
Feature The Resident Evil 4 remake plays well on PC - but tech issues compromise the experience
User DLSS mods provide a better experience, so why not make it official?
Feature AyaNeo 2/ AyaNeo Geek review: handheld performance reaches the next level
Far more powerful than Steam Deck - but at what cost?
DF Direct Weekly The Last of Us Part 1 PC requirements hint at an impressive port
Plus: Halo Infinite gets ray tracing and the Sony/Microsoft feud escalates
Feature New Half-Life RT mod proves the quality of Valve's original work
25 years on, a stone-cold PC classic gets a fully path-traced upgrade
Feature Gotham Knights is fixed - so we've re-reviewed every version of the game
Five months on, an altogether more positive DF tech analysis
Feature Like a Dragon: Ishin! How the hybrid remaster/remake plays out on modern hardware
How the game is enhanced - and how well it runs on PC, PS5 and Xbox Series consoles
Feature Legend of Doom: a stunning mash-up mod that actually works as a game
The full Legend of Zelda on NES has been somehow modded into the original Doom engine
Feature Company of Heroes: a brilliant PC game lacking in technical ambition
Plus: those all-important optimised settings
Feature Returnal's PC port is good - but it could be great
Housemarque's PS5 masterpiece gets a range of PC upgrades
Feature Noblechairs Legend TX review: a premium fabric chair with plenty of adjustability
Getting a good gaming chair has reinvigorated my love of PC gaming
Feature The Witcher 3 next-gen patch 4.01: one step forward, one step back
RT modes perform better on consoles, performance mode is slower
Feature Dead Space Remake PC: a premium port marred by intrusive stutter
PC vs PS5 plus optimised settings
News Halo's rumoured Unreal Engine 5 switch makes sense - but it's still a tragedy
Plus: DF Direct Weekly on the PS5 beta firmware, DLSS 3 and much more
Feature Hi-Fi Rush tech review: a visual treat indebted to comics and TV cartoons
DF's analysis of the Series X/S and PC versions
DF Direct Weekly Xbox's Developer Direct was the best games show in years
Promising titles from the people who made them - and a surprise launch too
Feature Can Steam Deck handle a range of PC's most challenging games?
A Plague Tale: Requiem, Gotham Knights, The Witcher 3 Next-Gen and more tested
DF Direct Weekly is next-gen GPU pricing out of control?
Looking more closely at the RTX 4070 Ti backlash
Feature Nvidia GeForce RTX 4070 Ti review: a next-gen GPU that's worth the asking price?
Faster than RTX 3080 with more memory, increased efficiency and DLSS 3
Feature The Witcher 3's next-gen upgrade is beautiful on PC - but performance is not good enough
And the hotfix update doesn't address the fundamental problems
Feature Portal with RTX kicks off a new retro ray tracing revolution
RTX Remix opens the door to a wealth of PC classics receiving path-traced upgrades
DF Direct Weekly the team reacts to The Game Awards' big reveals
Plus: The Callisto Protocol's PC improvements detailed
Feature AMD Radeon RX 7900 XT and 7900 XTX review: can RDNA 3 bring the value?
The XTX is worthy of consideration, but the XT is simply too expensive
News Callisto Protocol's PC patch tested: shader compilation stutter fixed, but issues remain
#StutterStruggle update
Feature Warhammer 40,000: Darktide - a stunning technical accomplishment that pushes PC hard
Analysis plus optimised settings for medium and high-end builds
News DF Direct Weekly on The Callisto Protocol - and Nintendo's Pokémon performance promise
Plus: Modders look to fix Sonic Frontier's egregious pop-in problems
Feature Need for Speed Unbound tech review - profound improvements, bold artistic touches
Criterion returns to the genre that made its name
Feature The Callisto Protocol: Xbox Series versions have issues - and PC is almost unplayable
The game is great on PS5, but the ports need work
DF Direct Weekly will this console generation really last until 2027/2028?
Be prepared for a long haul - and perhaps the end of the 'generation' as we know it
Feature The original Quake gets a ray tracing upgrade - and it's incredible
A PC mod that looks better than many full-price remasters
News DF Direct Weekly takes on Pokémon Scarlet and Violet and The Witcher 3 remaster
Plus: Unreal Engine 5 improvements and RTX 4080 pricing

















































