Tag: PC - Page 9
DF Direct Weekly do we really need a Horizon Zero Dawn remake?
Plus: path-traced Quake, PSVR2 and the new Need for Speed
Feature Intel Arc A770 and A750 review: welcome player three
Aggressive price/performance, new features
Feature First look: Nvidia DLSS 3 - AI upscaling enters a new dimension
The new DLSS boosts performance by up to five times
Feature Innocn 40C1R review: a flat and reasonably-priced 40-inch ultrawide gaming monitor
Ultrawides are normally curved and expensive, but this one isn't afraid to play it straight
News DF Direct Weekly on PSVR2, State of Play and Nintendo Direct
With special guest Ian Higton
Feature Just how good are the new wave of AI image generation tools?
Examining DALL-E, Midjourney and Stable Diffusion - and the implications for games development
Feature AyaNeo Air/AyaNeo Air Pro Review: OLED PC gaming in the palm of your hand
More portable than Steam Deck with a better screen - so what's the catch?
Feature Halo Infinite's cancelled split-screen campaign co-op tested - and it's excellent
Technical issues are minor - it's a brilliant way to play the game
Feature Intel's XeSS tested in depth vs DLSS - the Digital Foundry technology review
A strong start for a new, more open AI upscaler
DF Direct Weekly what should we expect from the new PS5 CFI-1200 revision?
Plus: discussing the Halo Infinite campaign co-op split-screen enigma
DF Direct What's really happening with Intel Arc graphics?
Delays, drivers, XeSS, ray tracing - what to expect from the new hardware
Feature Inside Marvel's Spider-Man Remastered on PC - the Nixxes tech interview
How the Insomniac classic was ported from PS5 to PC
Feature Voxel Doom brings 3D enemies to the classic id shooter - and it's brilliant
Adding a new dimension to the game, while respecting the original art
DF Direct Weekly Is PlayStation Network integration heading to PC?
Plus: Sonic Mania decompilation ports, Voxelised Doom and the ongoing GPU price crash
Feature Marvel's Spider-Man PC - a patch or two away from perfection
The DF tech review, including those all-important optimised settings
News Marvel's Spider-Man PC: why we aren't posting our review today
New game patches keep arriving - but here's what we think so far
News DF Direct Weekly on Kratos' comedic Xbox debut - and a memory boost for Series S
Plus: how fast is Nvidia's next-gen RTX 4000 line-up?
News DF Direct Weekly on PS5 1440p support and The Last Of Us Part 1's gameplay reveal
Plus: a crucial turning point in the fortunes of VR?
Feature Halo Infinite campaign co-op beta tested - and it's superb fun
Plus: we tested the PC version on Steam Deck too
DF regular Alex Battaglia is joined by two special guests
Feature Inside AMD FSR 2.0: the Xbox connection and what could come next
AMD's director of game engineering explains how their temporal upscaling tech was developed
Volition's newly enhanced in-house engine impresses
News DF Direct Weekly on Bayonetta 3, Matrix Awakens delisted and Prime Day pickups
Will, Tom and Oliver take on the week's news and answer supporter questions
Feature Digital Foundry's guide to getting the best out of Steam Deck docked
Does Valve's portable play nice with a 4K TV?
Feature The Quarry is a motion capture showcase on PS5 and Xbox Series X
But is the Series S version cut back too far?
Feature I installed Windows 98 on Xbox Series X and played a range of classic PC games
Quake! Half-Life! Unreal! Command and Conquer!
Feature F1 22: incremental upgrades improve an already solid experience
PS5, Xbox Series and PC versions tested
News DF Direct Weekly talks PS5 Slim and Xenoblade Chronicles 3 Switch
Plus: hope for PlayStation Plus EU/UK classic games?
Feature Resident Evil's new PC patches compromise visuals and hit performance hard
If you're not using ray tracing, don't upgrade - it's that simple
News DF Direct Weekly on Forza Motorsport and Final Fantasy 7 Rebirth
Plus: the best games revealed at 'E3' 2022!
Feature Forza Motorsport: Is 4K 60fps with ray tracing really possible on Series X?
And what else can we learn from the reveal footage?
Feature Starfield's trailer reveals fascinating new tech - and age-old concerns
Next-gen scale, but what about performance?
Feature God of War's AMD FSR 2.0 upscaling takes on Nvidia DLSS
The next-gen upscalers stress-tested - which works best?
Feature Steam Deck vs Xbox Series S - how future-proof is the Valve handheld?
Testing the Deck against the baseline for next-gen games development
News DF Direct Weekly on the PS5 State of Play event and the Sonic Frontiers gameplay reveal
Plus: High hopes for PSVR2 and its initial games line-up
Feature Hitman 3's PC ray tracing upgrade is beautiful - but comes with a big cost
RT's hit to performance is astonishing - and you'll need DLSS
Feature Halo Infinite's Season 2 patch fixes long-standing animation bugs, adds new graphics modes
Strong progress - but serious frame-pacing and VRR issues remain
Feature AMD Fidelity FX Super Resolution 2.0: the new Radeon upscaler is genuinely impressive
FSR 2.0 vs native resolution rendering - and DLSS
Feature AMD Radeon RX 6750 XT review: faster, but not fast enough
Faster VRAM and extra power equals a modest mid-gen upgrade
News DF Direct Weekly on Halo Infinite S2 fixes, Square Enix's IP sale, and Tink4K
Plus: John Linneman's tips on the best games to try with your TV's Black Frame Insertion (BFI) mode
Feature Steam Deck evolves: 40Hz-60Hz display support, VRS and improved acoustics tested
Valve's PC/handheld hybrid just got even better
News Chernobylite ray tracing analysis: gorgeous on PC, but what about PS5?
The Digital Foundry tech review
News DF Direct Weekly on PS5 VRR, Steam Deck's 40Hz upgrade and 900W next-gen GPUs
Plus: what's the deal with Sony's PlayStation Preservation Group?

















































