Tag: PC - Page 7
Feature Forspoken revisited on PS5: does the final update fix the game's technical issues?
And is the game worth playing now versus Final Fantasy 16?
Feature Unreal Engine 5.2 features analysed: is this the answer to #StutterStruggle?
Plus: how procedural generation saves development time and boosts performance
DF Weekly does the AMD Starfield deal block rival DLSS and XeSS upscaling?
AMD: 'We have no comment at this time.'
Feature F1 23: a huge technical upgrade - but do the new RT features make a difference?
Xbox Series X/S, PS5 and PC tested
Feature Nvidia GeForce RTX 4060 vs RTX 3060 review: higher frame-rates, less VRAM
Console-class performance with better RT and DLSS 3 - but what about the competition?
Feature Mortal Kombat 1's network test shows promise on Xbox Series X and Series S
The two Xbox versions tested ahead of the game's launch
Feature Cyberpunk 2077 Phantom Liberty looks impressive on PS5, Series X and PC
Early tech analysis of Cyberpunk 2077's only expansion
Feature Innocn 48Q1V 48-inch OLED monitor review: surprisingly strong for PC use
Gaming performance, content creation and burn-in resistance tested
RTX 4060 is coming - and massive price-cuts are reshaping the entry level GPU market
News The Starfield tech breakdown: why it runs at 30 frames per second
The DF team discuss visuals and the massive scale and scope of the game
News Ubisoft Forward: Star Wars and Avatar surprised us with a proper 'next-gen' vision
Plus: DF reacts to Geoff's Summer Game Fest 2023
News Was Microsoft's Xbox Showcase 2023 the best games event of the summer season?
DF reacts to Fable, Forza Motorsport, Avowed and Starfield
Feature Flawed PC ports re-tested: The Callisto Protocol, Dead Space, Returnal and Forspoken
Only one game addresses all of our original critiques
Feature Nvidia GeForce RTX 4060 Ti 8GB review: the disappointment is real
Meagre performance boosts and big questions remain over memory
Feature A Plague Tale: Requiem now has a 60fps option - so what's the catch?
Resolution, fidelity and animation take a hit - but the performance upgrade is solid
Feature Asus ROG Ally vs Steam Deck: can powerful new tech deliver a game-changing handheld?
Out-specs Steam Deck - but battery life and bugs are problematic
Feature The Last of Us Part 1 is much improved on PC - but big issues remain unaddressed
Texture quality for 8GB GPUs is fixed, but this is still a challenging game to run well
Feature Redfall on PC continues the run of unacceptably poor ports
Poor performance and a range of technical issues and bugs make this one to avoid
Feature Redfall on Xbox tested: a sad tale of unfulfilled potential and profound technical issues
The lack of a 60fps performance mode is just the start of the problems
Feature Star Wars Jedi: Survivor is the worst triple-A PC port of 2023 so far
UPDATE: The first patch improves CPU performance - but the stutter remains
Feature Cyberpunk 2077 RT Overdrive: how is path tracing possible on a high-end triple-A game?
From Quake 2 to Cyberpunk in just four years - this is how it was done
Feature How we ran Cyberpunk 2077 RT Overdrive on an entry-level RTX 3050
A new mod opens up a wealth of opportunities for all RTX owners - and RDNA can join in too
Feature Nvidia GeForce RTX 4070 review: an RTX 3080 challenger for $599
A solid 1440p upgrade - but Cyberpunk 2077 RT Overdrive hints at something more
News Cyberpunk 2077 RT Overdrive: a closer look at the path tracing upgrade
Updated with a spectacular Night City video tour
Feature Elden Ring's RT upgrade is not the feature we wanted
Its impact is minimal while performance problems and basic issues remain
Feature The Resident Evil 4 remake plays well on PC - but tech issues compromise the experience
User DLSS mods provide a better experience, so why not make it official?
Feature AyaNeo 2/ AyaNeo Geek review: handheld performance reaches the next level
Far more powerful than Steam Deck - but at what cost?
DF Direct Weekly The Last of Us Part 1 PC requirements hint at an impressive port
Plus: Halo Infinite gets ray tracing and the Sony/Microsoft feud escalates
Feature New Half-Life RT mod proves the quality of Valve's original work
25 years on, a stone-cold PC classic gets a fully path-traced upgrade
Feature Gotham Knights is fixed - so we've re-reviewed every version of the game
Five months on, an altogether more positive DF tech analysis
Feature Like a Dragon: Ishin! How the hybrid remaster/remake plays out on modern hardware
How the game is enhanced - and how well it runs on PC, PS5 and Xbox Series consoles
Feature Legend of Doom: a stunning mash-up mod that actually works as a game
The full Legend of Zelda on NES has been somehow modded into the original Doom engine
Feature Company of Heroes: a brilliant PC game lacking in technical ambition
Plus: those all-important optimised settings

















































