Tag: PS4 - Page 16
News Sucker Punch explains inFamous DLC frame-rate boosts
First Light runs faster than Second Son - will those enhancements roll back into the original game?
Feature Digital Foundry: Hands-on with DriveClub
Impressions, analysis and discussion with Evolution Studios
Feature Metro Redux: what it's really like to develop for PS4 and Xbox One
Frank discussion with 4A Games about the new wave of consoles
News Bloodborne is a Souls successor with serious bite
The first playable demo reveals plenty of blood-ties - but you'll have to learn its new rules fast
Feature Performance Analysis: Metro Redux
Last Light and 2033 head-to-head on PS4 and Xbox One
Feature Diablo 3 on console: when is 60fps not really 60fps?
UPDATE: Blizzard says dual frame-rate issue is a bug - with a fix added to the day one patch
Feature Digital Foundry vs The Last of Us Remastered
Has the spruced-up PS3 classic got what it takes to compete in the next-gen era?
Feature Digital Foundry: Hands on with the Destiny PS4 beta
Any change? DF takes a quick look at the extras the beta brings, and whether there's been any shake-up since the alpha
Feature Can last-gen consoles handle Destiny?
Digital Foundry compares the PS3 and PS4 betas
Feature Life after Ground Zeroes - what's new with MGS5: The Phantom Pain?
Digital Foundry explores the 30-minute E3 demo
Feature Digital Foundry: Hands-on with Far Cry 4
In-depth PS4 tech analysis from E3 2014
Feature Tech Analysis: Destiny alpha on PS4
Digital Foundry gets to grips with Activision's $500m game
Face-Off Murdered: Soul Suspect
Digital Foundry investigates the 60-30fps divide in Airtight Games' supernatural action-adventure
Feature Watch Uncharted 4 and The Last of Us at 60fps
Experience Naughty Dog's new PS4 trailers the way they were intended
Feature Destiny time-lapse: world in motion
Stunning footage of Bungie's latest creation
Feature Does Watch Dogs deliver on its stunning E3 2012 reveal?
Digital Foundry presents in-depth tech analysis
Feature Digital Foundry: hands-on with Project Morpheus
In-depth analysis of Sony's VR headset - and why PS Move is the real game-changer
Feature Spec Analysis: Project Morpheus
Digital Foundry on what we know about the hardware and how it could host triple-A gameplay
Feature Performance Analysis: Wolfenstein: The New Order
1080p60 platform parity?
Feature Performance Analysis: Daylight on PS4 and PC
Digital Foundry compares both versions of Unreal Engine 4's gaming debut
Feature Tech Interview: Trials Fusion
Digital Foundry vs RedLynx in an extensive multi-platform Q&A
Feature Performance Analysis: The Amazing Spider-Man 2
Digital Foundry takes a quick look at the Xbox One and PS4 releases
News The mystery of Final Fantasy 14's "HD Quality" mode
Digital Foundry plays around with an interesting display setting on PS4
Face-Off Final Fantasy 14: A Realm Reborn on PS4
How does the next-gen version of Square Enix's reworked MMORPG compare?
Feature Sony Wireless Headset 2.0 review
Digital Foundry takes a look at Sony's official surround sound solution for PS3, PS4 and Vita
Feature In Theory: Could The Last of Us on PS4 run at 1080p60?
Digital Foundry discusses the possibilities in the wake of the shock pseudo-reveal

















































