Tag: PS4 - Page 5
Feature Shenmue 3: a classic gaming experience re-interpreted by today's tech
It's a miracle that it exists at all - but does this sequel actually work?
Feature Death Stranding: a unique vision delivered by state-of-the-art technology
Setting a new benchmark for this console generation
Feature Dragon Quest 11 on Switch: a beautifully executed, smart conversion
The port is exceptional - and there are brand new features too
Feature Overwatch on Switch: an overly compromised conversion?
It's playable, it works, but do the cut-backs go too far?
Feature Rebellion's Sniper Elite 3 Switch port hits the target
Scoping out some impressive conversion work
Feature Yooka-Laylee and the Impossible Lair: spotless on Switch, superb elsewhere
Making Nintendo's console hybrid the lead platform pays dividends
Feature Does Control's September update really improve performance?
Yes it does - but there's still work to do
Feature How - and why - Dragon Quest Builders 2 on Switch runs so badly with user-made levels
While the story mode is just fine
Feature How PlayStation 4 Pro is evolving into a great 1080p games machine
Why you should upgrade your console - even if you don't have a 4K screen
Feature Bloodstained is unmissable - but the Switch version needs a lot of work
One of the best games of the year on all other platforms
Feature Crash Team Racing: Switch gets another classy kart racer
And it compares nicely to PS4 and Xbox One
Feature Final Fantasy 7 Remake: yesterday's game looks stunning with today's tech
How 22 years and three console generations improve a genuine PS1 classic
Feature Nioh 2 hands-on: how Team Ninja polishes and refines its winning formula
Alpha code reveals a solid 60fps mode plus an impressive HDR upgrade
Feature Resident Evil 4, Remake and Zero on Nintendo Switch are competent ports of brilliant games
And handheld play makes all the difference
Feature Red Dead Redemption 2 patch 1.09 tested: has HDR been fixed?
Plus: graphics 'downgrade' addressed - but was it broken in the first place?
Feature Dragon's Dogma on Switch: the port's solid but the cutbacks are noticeable
A last-gen/current-gen remaster hybrid?
Feature Final Fantasy 12's remaster delivers 60fps on Xbox One X - but is there a catch?
Plus: Switch's portable and docked modes analysed
Feature Days Gone tech analysis: Bend Studios' Unreal world under the microscope
Sony developers using Epic's engine deliver a very different open world
Feature From handheld to 4K: Mortal Kombat 11 delivers on all consoles
Another Switch mobile marvel?
Feature Darksiders Warmastered Edition on Switch: high res or 60fps - it's your choice
An impressive port for both docked and portable play
Feature Sekiro: Shadows Die Twice analysis - the Dark Souls engine evolved?
DF focuses on the tech powering the PS4 Pro version

















































