Comments 18

Re: Should Xbox Project Helix Offer a Disc-to-Digital Game Transfer Option?

Max_the_German

I think that the solution is pretty simple: Microsoft should use existing consoles as disk drives.

With an firmware update for Xbox One and Xbox Series X, a Helix could access the console via internet and ask for confirmation that the disk is in the drive. The console would wake up, check the disk and give the confirmation to the Helix. The disk would then be blocked (cannot be used or ejected by the console, but digital games could still be played on it) for a set number of hours (then a reconfirmation is required) or until the Helix quits the game and releases the disk with a signal to the console.

Re: AMD Reportedly Prepping Cheaper Ryzen 7 7700X3D CPU, Could Discontinue 7800X3D

Max_the_German

I‘m not familiar with the details, so please excuse my stupid question, but why should someone upgrade from an e.g. 7600 to a 7700X3D, if they could also upgrade to a more modern 9800X3D? And why is AMD bringing a new budget Zen 4 X3D CPU instead of a new budget Zen 5 X3D CPU („9700X3D“ or even „9600X3D“)?

Are there compatibility issues which could prevent upgrading an older AM5 board to Zen 5?

Re: It's Time To Say Goodbye To The Ryzen 5 3600

Max_the_German

I had preferred to keep the 3600 as the base CPU for PC testing. PS5 is the main console platform, and with a long transitioning phase, it will stay relevant for many years to come. Future handheld PCs will likely target the PS5 CPU performance to improve „compatibility“ with a huge number of existing and upcoming PC games (which target PS5 as well).

Btw, what is the CPU model closest to Switch 2 CPU performance? And can the CPU and RAM of this laptop with the mobile RTX 3050 be downclocked in a way to match Switch 2 performance? Would be great for „But can it run xxx?“ videos!

Re: Review: DLSS Is The Game-Changer For Resident Evil Requiem's Impressive Switch 2 Port

Max_the_German

I decided to get the Switch 2 version instead of the PS5 version, and I‘m very happy so far. Playing primarily in handheld mode, VRR and the „Switch 2 per-screen motion blur“ create a pleasant experience.

I‘d argue that the image may be soft, but more stable than that created by FSR 1, even on PS5 (based on DF footage).

With the downfall of the Xbox Series sales numbers, Capcom obviously came the conclusion that Nintendo will be the primary competitor to Sony in the foreseeable future. Looking forward to Pragmata!