Comments 49

Re: Monster Hunter Wilds' Switch 2 Demo Is Surprisingly Refined, with Clever Cutbacks and Superior Upscaling

Max_the_German

Too bad that Capcom didn’t bring MH Rise to Switch 2 (as a launch title).

As a game originally made for Switch 1, it has already got ARM-optimised code, which seems crucial for good CPU performance on Switch 2. and from the results on PS4, it should run very well on Switch 2, maybe even offering a 60+ fps VRR mode.

I’m not a MH player, but I heard very good things about Rise.

Re: AMD Announces FSR 4.1 for Xbox Series X/S, Z2 Extreme and Z2A Handhelds, RX 6000 GPUs and More

Max_the_German

@RAVE_DAM0S Probably all of these devices support INT8, so I think its usage is a given.

And calling QSSR a “software only solution” is creating an image that is wrong: All ML upscalers are “software solutions”. PS5 Pro has dedicated logic on the graphics card part of its APU to run this software, the other consoles haven’t and use general purpose logic. Hardware with INT8 support uses that, because in my understanding it is more efficient than FP16 which PS5 uses. But as QSSR demonstrates, a useful ML upscaler based on FP16 is possible.

Re: Xbox Forms Labs Group for Vibe-Coded Game Ports

Max_the_German

@Sharklasers This is an insult based on national stereotypes I can’t stand unopposed. Painters in the 19th century would have called photographers being on the “wrong side” of history. Or musicians would have called people who pressed music on vinyl on the “wrong side” of history.

But instead of a balanced conversation, all you make is a damn Nazi comparison.

Re: Steam Deck 2 Rumours Heat Up As AMD Gainsborough APU Breaks Cover

Max_the_German

@MittenFacedLass Yes, moving to ARM with its low specific energy consumption makes sense for Valve. The Frame is not an accident, and the development of x86 emulation is too much effort for just a niche VR headset. Apple demonstrated three (3!) transitions over the decades, from 68k to PowerPC to x86 to ARM, and it worked flawlessly. Valve can do it as well!

Re: Hands-On With QSSR: AI-Driven Upscaling for the Standard PS5

Max_the_German

The ball is in the fields of Microsoft and Nintendo. Microsoft should bring FSR 4 to Series. Nintendo still offers only a CNN model plus a very compromised “light” model. Two transformer models with the same or lower computational costs, but notably higher image quality would make a huge difference even for existing titles.

Re: Will AMD Deliver Its Own Take On DLSS 5?

Max_the_German

Of course AMD will try to follow, because these technologies help a lot to make graphics more realistic. And „realistic graphics“ is still (unfortunately) the main goal of many directors and artists.

And „fake graphics“ is nothing new. Normal maps let a flat wall look like being made of thousands of polygons. But who complains if the result is convincing?

The main problem with DLSS 5 was the poor application for its reveal demos and now the many mods. To make the differences visible for everyone, all controls were turned to 11. But when abused, every technical system fails. It’s the same as with frame generation based on a 30 fps input. Impressive, but misleading.

Re: Switch 2 Update Adds TV VRR Support - but It Only Works in One Game Right Now

Max_the_German

@wsjudd „The usual ranges apply - from 40Hz to 60Hz in 60Hz mode, and lower when using 120Hz with LFC.“

1) 40 Hz is outside of the usual range for HDMI from 48 Hz to 60 Hz, afaik. The fact tha Microsoft and Nintendo offer it down to 40 Hz is because obviously all TVs support it, despite being not supported by the norm.
2) Is LFC now a system-wide feature when having a 120 Hz VRR screen connected? Or only if the game developers implemented it by themselves (like in Star Wars Outlaws)?

Re: GTA 6's Worldwide Release Times Revealed - with New Zealand Set to Receive Access 19 Hours Before Mexico and Central America

Max_the_German

The hype around this game is tedious. I found the trailer so boring. Lowbrow humour, no wit, QTE to improve the relationship, „doing open world stuff“. Maybe the Netflix show was not representative for the game, but then it was a surprisingly bad trailer.

Soulsborne games made it clear to me that I prefer intensive experiences, not extensive ones.

Re: GTA 6: With 30FPS Seemingly Confirmed, Is 60FPS Actually Realistic?

Max_the_German

@JJtheTexan A jump from 30 fps with PS5 to 60 fps with PS6 would require a CPU with double performance of a Ryzen 5 3600. For a console with a reasonable price (RAM and storage costs aside), that‘s not an easy task.

And we have a good example for that: GTA 5 was 30 fps on PS3 and 360 (or rather targeted it). But with PS4 and Xbox One, it remained 30 fps, and Rockstar opted for higher view distances etc.

Wouldn’t be surprised to see just an upgrade from 30 to 40 fps with the next generation!

Re: Alan Wake 2 Adds FSR 4 Support for Radeon 7000 and 9000 Graphics Cards

Max_the_German

FSR 4 for RDNA 2 would allow to bring it to Xbox Series S and X.

(PS5 has no support for INT8, and using FP16 would be prohibitively expensive; please correct me if I’m wrong).

Let’s see if the devs at Microsoft and AMD are wild enough to implement FSR 4 for these systems. While it sounds crazy (especially for Series S), both systems could be needed for the upcoming years as the affordable Microsoft consoles, in case the prices for Helix will be as astronomical as suspected.

Re: Review: Switch 2 Oblivion Remastered Frustrates as Much as It Impresses

Max_the_German

A good VRR implementation by Nintendo could solve many problems. Because for third-party games like this, handheld mode is the main way to play them, and they will mostly target 30 fps (60 fps on the other consoles).

If developers would have access to an easy-to-use VRR mode with low framerate compensation, developers could set the graphics settings incl. fixed resolution in a way that the framerate varies between e.g. 25 and 45 fps (with the lower boundary caused by CPU limitations). And that would be the best possible way to play these games on Switch 2 imo.

Now it‘s the job of Nintendo to inprove the VRR functionality!

Re: Xbox trials free, "ad-supported" game streaming in one hour increments

Max_the_German

@Someguyperson If the cloud infrastructure is cheap enough to operate, I don’t see a reason not to target ALSO the more casual gamers. Nobody is taking away anything from the core gamers. But the casual gamers COULD also buy „core games“ and get more and more invested into gaming. If you put the bar too high with a heavy upfront investment like a 500 euros console or an 1500 euros PC, you won’t expand the group of core gamers, who buy (and therefore support) the same games as you and me.

And Xbox stands for easy-to-use console gaming, without conplex PC configuration and other uncomfortable stuff. The brands Nvidia and Steam don’t transport this message to casual gamers as good as Xbox does.

Re: Xbox trials free, "ad-supported" game streaming in one hour increments

Max_the_German

@Someguyperson Why this negativity? I know enough people who‘d like to play a bit FC, a bit CoD, a bit 007 First Light, but wouldn’t spend a 400, 500, 600 euros just for the required piece of hardware. An easy-to-use and affordable controller in combination with a free app on their existing TV would be great for them. And they would accept regular adverts.

Re: Review: AMD Ryzen 7 7700X3D: The New Go-To Best Value Gaming CPU for AM5 PCs

Max_the_German

A 9700X3D would have made more sense imo.

It seems to me the only reason why AMD is still offering Zen 4 is because of the 5 nm process, while Zen 5 is using 4 nm. Let’s assume that AMD wants to use this 5 nm process a bit longer. Maybe it would make sense to bring Zen 5 to 5 nm, with lower clocks than Zen 5 on 4 nm, but higher performance than Zen 4 (much better IPC).

Any other reason why AMD has yet stop the production of new Zen 4 processors?

Re: The New Call of Duty Black Ops Port Charges $40/£35 for a Basic 1080p Upgrade

Max_the_German

People don’t care: https://www.pushsquare.com/news/2026/07/bare-bones-ps5-black-ops-ports-reportedly-have-more-players-than-latest-game-already-best-sellers-on-ps-store

From that perspective, Iron Galaxy and Activision made the right decisions.

Funny that so many enthusiasts say „Developers should make cheaper games with smaller development efforts“. And if they do so with great commercial success, those enthusiasts complain about the results.

Re: Report: Xbox Disc-to-Digital Feature in Testing, Microsoft "Likely" to Stop Disc Production Too

Max_the_German

Why doesn’t Microsoft use Xbox One and Series X as disc drives for Helix?

If you want to start playing a disc-based game on your Helix, it would check via internet
1) that the disc is in the drive of the coupled legacy console and
2) that this disc is not used in that moment for local play on the legacy console.

People could still use the consoles they bought the discs for!

Re: Should Xbox Project Helix Offer a Disc-to-Digital Game Transfer Option?

Max_the_German

I think that the solution is pretty simple: Microsoft should use existing consoles as disk drives.

With an firmware update for Xbox One and Xbox Series X, a Helix could access the console via internet and ask for confirmation that the disk is in the drive. The console would wake up, check the disk and give the confirmation to the Helix. The disk would then be blocked (cannot be used or ejected by the console, but digital games could still be played on it) for a set number of hours (then a reconfirmation is required) or until the Helix quits the game and releases the disk with a signal to the console.

Re: AMD Reportedly Prepping Cheaper Ryzen 7 7700X3D CPU, Could Discontinue 7800X3D

Max_the_German

I‘m not familiar with the details, so please excuse my stupid question, but why should someone upgrade from an e.g. 7600 to a 7700X3D, if they could also upgrade to a more modern 9800X3D? And why is AMD bringing a new budget Zen 4 X3D CPU instead of a new budget Zen 5 X3D CPU („9700X3D“ or even „9600X3D“)?

Are there compatibility issues which could prevent upgrading an older AM5 board to Zen 5?

Re: It's Time To Say Goodbye To The Ryzen 5 3600

Max_the_German

I had preferred to keep the 3600 as the base CPU for PC testing. PS5 is the main console platform, and with a long transitioning phase, it will stay relevant for many years to come. Future handheld PCs will likely target the PS5 CPU performance to improve „compatibility“ with a huge number of existing and upcoming PC games (which target PS5 as well).

Btw, what is the CPU model closest to Switch 2 CPU performance? And can the CPU and RAM of this laptop with the mobile RTX 3050 be downclocked in a way to match Switch 2 performance? Would be great for „But can it run xxx?“ videos!

Re: Review: DLSS Is The Game-Changer For Resident Evil Requiem's Impressive Switch 2 Port

Max_the_German

I decided to get the Switch 2 version instead of the PS5 version, and I‘m very happy so far. Playing primarily in handheld mode, VRR and the „Switch 2 per-screen motion blur“ create a pleasant experience.

I‘d argue that the image may be soft, but more stable than that created by FSR 1, even on PS5 (based on DF footage).

With the downfall of the Xbox Series sales numbers, Capcom obviously came the conclusion that Nintendo will be the primary competitor to Sony in the foreseeable future. Looking forward to Pragmata!