The biggest influence on PSSR doesn’t have Sony, but Epic. As long as TSR creates better results than PSSR in UE5 games with Lumen, PSSR is of limited use for the majority of relevant games. Does AMD have enough engineers to support Epic, or is every hand needed for bringing Amethyst to market?
Great news, and the results are looking really good. Too bad that base PS5 (and PS5 Pro in 120 fps mode) only got a poor FSR1 implementation, so comparisons with a decent FSR3 or XeSS implementation are not possible.
Maybe Capcom will replace FSR1 in future, would help to bring Xbox Series S in a better position to assess the potential of Switch 2.
I decided to get the Switch 2 version instead of the PS5 version, and I‘m very happy so far. Playing primarily in handheld mode, VRR and the „Switch 2 per-screen motion blur“ create a pleasant experience.
I‘d argue that the image may be soft, but more stable than that created by FSR 1, even on PS5 (based on DF footage).
With the downfall of the Xbox Series sales numbers, Capcom obviously came the conclusion that Nintendo will be the primary competitor to Sony in the foreseeable future. Looking forward to Pragmata!
It might be obvious to others, but I didn’t know the specs and differences compared with the 9800X3D. I had to check other websites to find out the only difference is that the boost clock increased from 5.2 to 5.6 GHz.
This info should be in the beginning of the article.
I assume that Sony already has a PS3 emulator which is getting finetuned right now. And when the PS3 hardware for PS Plus Premium steaming is over its planned lifetime, Sony has the new solution ready.
Comments 6
Re: Is The New PSSR A Sneak Peek At PlayStation 6 Image Quality?
The biggest influence on PSSR doesn’t have Sony, but Epic. As long as TSR creates better results than PSSR in UE5 games with Lumen, PSSR is of limited use for the majority of relevant games. Does AMD have enough engineers to support Epic, or is every hand needed for bringing Amethyst to market?
Re: It's Official: Resident Evil Requiem Uses Sony's Brand-New PSSR Upscaler
Great news, and the results are looking really good. Too bad that base PS5 (and PS5 Pro in 120 fps mode) only got a poor FSR1 implementation, so comparisons with a decent FSR3 or XeSS implementation are not possible.
Maybe Capcom will replace FSR1 in future, would help to bring Xbox Series S in a better position to assess the potential of Switch 2.
Re: Review: DLSS Is The Game-Changer For Resident Evil Requiem's Impressive Switch 2 Port
I decided to get the Switch 2 version instead of the PS5 version, and I‘m very happy so far. Playing primarily in handheld mode, VRR and the „Switch 2 per-screen motion blur“ create a pleasant experience.
I‘d argue that the image may be soft, but more stable than that created by FSR 1, even on PS5 (based on DF footage).
With the downfall of the Xbox Series sales numbers, Capcom obviously came the conclusion that Nintendo will be the primary competitor to Sony in the foreseeable future. Looking forward to Pragmata!
Re: Review: Ryzen 7 9850X3D: The New Gaming CPU King - By a Whisker
It might be obvious to others, but I didn’t know the specs and differences compared with the 9800X3D. I had to check other websites to find out the only difference is that the boost clock increased from 5.2 to 5.6 GHz.
This info should be in the beginning of the article.
Re: We've Played The First PS3-Emulated Game For PS5
I assume that Sony already has a PS3 emulator which is getting finetuned right now. And when the PS3 hardware for PS Plus Premium steaming is over its planned lifetime, Sony has the new solution ready.
Re: Welcome to the New Digital Foundry Website!
A new website! What can I say?