Comments 23

Re: It's Official: Resident Evil Requiem Uses Sony's Brand-New PSSR Upscaler

NetshadeX

I think we'll have to wait for another game to really see what this new PSSR is capable of on account of the hefty chromatic aberration, film grain and lens distortion.
It's clear they were aiming for that found footage look with the game. Which absolutely suits the atmosphere but I'm guessing it's also undoing/masking some of the good PSSR is doing.

Re: Yes, It's Still Possible To Build A Good Value Gaming PC

NetshadeX

Did a fictional build yesterday and ended up at EUR. 2,000
for a B780 mobo, 12700K, 32GB DDR4 3600, custom cooler and quality PSU. I opted for the 16GB version of the 5060Ti (only 1 brand was still available since they're unofficially on their way out too). I honestly feel that's the least anyone should aim for building in 2026. 32GB system ram isn't a luxury these days and the 16GB on the gpu is needed to comfortably use frame gen.

Re: Nvidia G-Sync Pulsar is a Motion Clarity Revelation

NetshadeX

@MattGPT I guess taste can't be argued but I never really got the brightness issue people have with OLED. My C1 tops out at around 800 actual nits and even that's taxing on the eyes after an hours long gaming session. I don't get why anyone would go for a 3000 nits screen like the one Oliver mentioned in the CES report. Dude I have a tactical flashlight laying around that's 1500 nits and there's no way I'm directly looking into that thing lol.

Re: Intel: Stutters in PC Games are "Breaking Immersion"

NetshadeX

I like the car analogy, I've used that one too in de frame gen argument. There used to be a time when people only wanted big engines in cars because turbos were considered "fake" HP much like frame generation is viewed today as "fake" fps. I remember the Jaguar XJ220 (which was considered a supercar back in the day) saw a lot of pre orders cancelled when the news landed it would have a V6 Turbo instead of the typical supercar V12. People literally didn't buy that.

Re: AMD Unveils Ryzen 7 9850X3D: Fast, Incremental

NetshadeX

Each person's situation is unique of course but in my case I have my main system set up in the living room where I game at 4K on an LG C1 OLED. That panel has a 120Hz upper limit meaning my modest 14600K at stock clocks is more than capable of supporting my 5080. My point being that my panel, not my PC is the limiting factor there and I can only imagine that goes for the vast majority of gamers out there unless you're e-sports oriented and need blistering fps on an extreme refresh rate 1080p panel. So I wonder if a faster version of the 9800X3D is even needed at this point in time?

Re: FSR Redstone Frame Generation: Better Images, Still Too Shaky

NetshadeX

On a sidenote, I could be mistaken but Intel seems a bit quiet on their upscale/FG progress? I have an MSi Claw 8 with an ARC 140V GPU and the games that natively support XeSS like AC Mirage and Hogwarts look and run absolutely amazing. That said, there aren't that many B570 and B580 offerings at retailers. 🤔

Re: Digital Foundry's 2025 Graphics of the Year Awards

NetshadeX

"The most impressive Assassin's Creed game since 2014's AC Unity" I still feel AC Unity is the most visually striking videogame of all time relative to the time in which it was released. It baffles the mind, that game still hasn't been remastered.

Re: Feature: PS5 Pro Year One: Was It Worth It?

NetshadeX

I have the Pro, an often overlooked factor is that a lot of PS5 games are done with dynamic resolution. The Pro offers some nice results there (obviously). Cyberpunk 2077 is a good example. That game looks noticeably cleaner on Pro, especially on larger 4K screens.