@RavenSnyder Interesting point there. It's interesting because console games are already inherently "laggier" than PC equivalents. Thing is, you offset a lot of latency just by NOT using v-sync. You also save a lot of latency by running a display in 120Hz mode.
So I wonder... would restricting frame-gen to 120Hz modes (preferably with VRR) offset enough latency not to need an "anti-lag" solution?
@_Refurbished_ I think my point in the article is "how much do you put into PS5 Pro before encroaching on the enhancements PS6 could be delivering?". I'm not sure how much more we will get, but frame-gen would be a good cut off point.
@Granadico Interesting! But if you take a look at the God of War 3 Remastered comparison video on the page, I'm really struggling to see how they could pull that off with the current camera!
@MarvinEternus117 Wow, that update passed me by. I've updated the results. PTL's lead is reduced but it's still a touch faster running on the PS5-equivalent settings. Thanks for the heads-up!
@themightyant Hi there, these were GPU tests run on a high-end system (and the coverage isn't talking about anything other than GPU performance vs Pro) but ultimately we are completely GPU-limited in all scenarios there.
I also wasn't making pricing comparisons but with that said, a £699 cost would not be a realistic comparison IMHO. PC games are generally cheaper than console games. You don't pay a subscription for multiplayer features. You get free games regardless from the Epic Game Store. So the value calculation is tricky.
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Re: Is The New PSSR A Sneak Peek At PlayStation 6 Image Quality?
@RavenSnyder Interesting point there. It's interesting because console games are already inherently "laggier" than PC equivalents. Thing is, you offset a lot of latency just by NOT using v-sync. You also save a lot of latency by running a display in 120Hz mode.
So I wonder... would restricting frame-gen to 120Hz modes (preferably with VRR) offset enough latency not to need an "anti-lag" solution?
Re: Is The New PSSR A Sneak Peek At PlayStation 6 Image Quality?
@_Refurbished_ I think my point in the article is "how much do you put into PS5 Pro before encroaching on the enhancements PS6 could be delivering?". I'm not sure how much more we will get, but frame-gen would be a good cut off point.
Re: It's Official: Resident Evil Requiem Uses Sony's Brand-New PSSR Upscaler
@Darren1967 @themightyant This will be very easy to test when the time comes!
Re: It's Official: Resident Evil Requiem Uses Sony's Brand-New PSSR Upscaler
@mrc247 Oops, thanks!
Re: Xbox Under New Management - But What Can Actually Change?
@stoper The Windows Central interview today suggests that the new strategy has yet to be made and it's basically business as usual.
Re: Have We Fixed Star Wars Jedi: Survivor PC? A Fix For Camera And Animation Stutter
@Atlash Thanks, have fixed.
Re: Review: Avowed PS5 - Pro Features Are Thin On The Ground But The Port Is Solid
@mombe2 Owing to the nature of dynamic resolution scaling, it's just a few frames over the target: 30fps, 40fps, 60fps etc.
Re: God of War Trilogy: Sony Told Us Nothing But The Potential Is Off The Charts
@Granadico Interesting! But if you take a look at the God of War 3 Remastered comparison video on the page, I'm really struggling to see how they could pull that off with the current camera!
Re: Another Panther Lake Milestone: Better-Than-Series S Performance in Alan Wake 2
@MarvinEternus117 Wow, that update passed me by. I've updated the results. PTL's lead is reduced but it's still a touch faster running on the PS5-equivalent settings. Thanks for the heads-up!
Re: Yes, It's Still Possible To Build A Good Value Gaming PC
@Spodlude Amazing deal while it lasted!!
Re: Yes, It's Still Possible To Build A Good Value Gaming PC
@Claw Yes, depending on the game, no problem.
Re: Yes, It's Still Possible To Build A Good Value Gaming PC
@themightyant The GPU reviews embedded on the page should help out a bit with that!
Re: Intel Panther Lake: Mobile Graphics, Entry-Level Desktop Performance
@bespokePoster Thanks for that, I made a tweak.
Re: Xbox 360 20th Anniversary: Unboxing An Untouched Launch Console!
@DeathElevenTeen Haha this one was actually my idea.
Re: Tested: the PC GPUs that match or exceed PS5 Pro graphics performance
@themightyant Hi there, these were GPU tests run on a high-end system (and the coverage isn't talking about anything other than GPU performance vs Pro) but ultimately we are completely GPU-limited in all scenarios there.
I also wasn't making pricing comparisons but with that said, a £699 cost would not be a realistic comparison IMHO. PC games are generally cheaper than console games. You don't pay a subscription for multiplayer features. You get free games regardless from the Epic Game Store. So the value calculation is tricky.
With all of that in mind, Microcentre selling a 7500X3D system with a 9060XT 16GB for $999 represents higher performance and in time higher "value" than a console: https://videocardz.com/newz/microcenter-is-already-selling-ryzen-5-7500x3d-gaming-pc-100-cheaper-than-7600x3d-system
Not that you'd be able to run your PS5 library on it, of course, which is another real world confounding factor in such comparisons.