Latest Features - Page 26
Feature iPhone X: Apple bets the future of smartphones on Kinect's failed tech
Face ID shares DNA with Xbox's unloved camera - and seems to have similar problems
Feature New Xbox One tech can save hard drive space and cut download times
And there's multi-disc game support too
Feature Switch's Rayman Legends: Definitive Edition is far from definitive
A great game still shines, but it should have been better
Feature Mario + Rabbids is Switch's unlikeliest tech showcase
The Division's Snowdrop engine transitions beautifully to Nintendo's console hybrid
Feature Ark: Survival Evolved is out of Early Access but still needs work
Console performance just isn't good enough
Feature Destiny 2: Bungie's technology evolves - but is it enough?
Digital Foundry's complete tech analysis, plus full platform comparisons
Feature Halo Wars 2: how Xbox One X compares to base hardware and PC
Digital Foundry's first look at X scalability on a Play Anywhere title
Feature How Knack 2 offers players more on PS4 Pro
Checkerboarding for 4K screens, a high frame-rate mode - and more
Feature Tech Evolution: 25 years of Super Mario Kart
Nine games analysed across nine consoles: Digital Foundry charts the evolution of the classic series
Feature What does it take to run Destiny 2 at 1080p60?
Digital Foundry on how budget PC hardware can deliver a superb experience
Feature Can Call of Duty: World War 2 improve on one of gaming's fastest engines?
Digital Foundry gets to grips with Sledgehammer's PS4 and Pro beta code
Feature How Rise of the Tomb Raider on Xbox One X improves over PS4 Pro
UPDATE: Screenshot and video comparison assets added to the analysis
Feature Yakuza Kiwami is the next best thing to a Shenmue remake
Digital Foundry on how the PS4 remake dramatically improves on the PS2 original
Feature Hands-on with 10 Xbox One X games that show us what it's really capable of
Digital Foundry takes on Quantum Break, Titanfall 2, Gears of War 4, F1 2017, Shadow of War - and more
Feature Digital Foundry: Hands-on with Skyrim on Switch
Nintendo reveals first playable code at Gamescom
Feature Watch Uncharted: The Lost Legacy running at 60fps
Check out Digital Foundry's first PS4 Pro 4K HDR video
Feature The Lost Legacy is Uncharted meets MGS5 - and it works
UPDATED: Digital Foundry's gameplay analysis is joined by a comparison of the final code against the initial reveal
Feature Monster Hunter XX: Switch's first 3DS remaster analysed
A dramatic visual upgrade from handheld to hybrid
Feature Sonic Mania is the sequel we've waited 23 years for
Digital Foundry on how today's tech powers the perfect follow-up to Sonic Team's classic work
Feature AMD Radeon RX Vega 64 performance preview
Initial benchmarks from the top-end liquid-cooled AMD graphics card
DF Retro we play every single Sega 32X game
The hardware was terrible and bombed badly - but were the games worth playing?
Feature Coffee Lake: the most exciting Intel CPU launch in years?
The leaks are remarkable: six-core i5s and i7s with a big price-cut on quad-core chips
Feature Dragon Quest 11: is Unreal Engine 4 a good fit for JRPGs?
Western middleware powers the next chapter of a classic Japanese franchise
Feature Horizon Zero Dawn: the making of PS4 Pro's best 4K game
Guerrilla Games on how it met the ultra HD challenge
Feature Prey's new PS4 Pro support is welcome - but the added stutter isn't
UPDATE: Patch 1.05 resolves all issues for PlayStation owners
Feature Input lag tested: COD vs Battlefield - which is the most responsive FPS?
Can Overwatch, Titanfall 2 or Halo 5 challenge the franchise giants?
Feature Switch Minecraft's 1080p patch improves more than just resolution
Smoother split-screen and mobile performance
Face-Off Minecraft on Switch takes on PlayStation 4
Resolution is locked to 720p, but the package still compares favourably overall
Face-Off Kingdom Hearts 3 vs Toy Story
Have real-time console graphics finally surpassed Pixar's CG classic?
Feature Does Xbox One get the full-fat Destiny 2 experience?
And could it hit native 4K on Xbox One X?
Feature Can PS4 Pro really deliver Destiny 2 at 4K?
An impressive upgrade overall, but a little rough around the edges
Feature Legacy of Kain: Soul Reaver - the genesis of today's open world tech?
A vast gameplay area with no in-game loading... sound familiar?
Feature Why Wii U ports on Switch are good for Nintendo - and for us
A generation of evergreen titles deserve a second chance on the new console hybrid
Feature PlayStation Now's PS4 game performance analysed
The technology works - but where's the vision and content that makes it relevant?
Feature How Splatoon 2's Switch tech improves over Wii U
It's about more than just the resolution
Feature Final Fantasy 12's PS4 remaster is a great upgrade for 1080p gaming
But PS4 Pro's high resolution support doesn't quite cut it
Feature In Theory: is AMD's Ryzen CPU the game-changer for next-gen consoles?
Improved graphics are a given, but what about gameplay?
Feature Revealed: Microsoft's Xbox One X benchmarks
Native 4K vs 900p/1080p on Xbox One - plus back-compat metrics
Feature Why the SNES mini emulates more than just the console
SuperFX and beyond: the extra custom hardware used in some of the system's greatest games
Feature Crash Bandicoot on PS4: retro gameplay meets state-of-the-art visuals
Digital Foundry presents comprehensive PS4, Pro and original PlayStation analysis
Feature Spider-Man reaches new heights on PS4 Pro
Smart rendering techniques combine for one of Pro's best presentations yet
Feature 4K on a budget: the GTX 970 experiment
True 4K PC gaming on mainstream graphics hardware - can it be done?
Feature Super Mario Odyssey: Switch's next big technical showcase?
Digital Foundry goes hands-on with the E3 demo
Feature Super Lucky's Tale hits 4K 60fps on Xbox One X
Playful's sequel trades VR for ultra HD resolution and gameplay upgrades

















































