Latest Features - Page 26
Feature How community coders are remaking the best - and the worst - Sonic games
Can the future of the franchise be found in fan-made demos?
Feature Does The Witcher 3 on PS4 Pro deliver a top-tier 4K experience?
And is performance better or worse than base hardware?
Feature Here's what The Witcher 3 looks like at 4K on PS4 Pro
First impressions from Digital Foundry
Feature Red Dead Redemption 2's state-of-the-art technology analysed
Digital Foundry on how Rockstar's RAGE engine shines on current-gen consoles
Feature Ataribox: Ouya 2.0, evolved Steam Machine or something more?
What would it take for PC hardware to challenge consoles in the living room?
Feature How Super Mario Odyssey scales across docked and handheld modes
HDTV gameplay moves up to 900p, mobile hits 720p60
Feature Xbox One X Killer Instinct delivers the first 4K console fighting game
Head to head with PC and base Xbox One
Feature How does Forza 7 improve on Xbox One X over base hardware?
And can Microsoft's new console match the high-end 4K PC experience?
Feature Digital Foundry: Hands-on with Switch's 'impossible' Doom port
And can a PC specced to match Nintendo's hybrid deliver the same experience?
Feature Rise of the Tomb Raider shines in HDR on Xbox One X
And Digital Foundry has the gameplay capture to prove it
Feature Project Cars 2 runs best on PlayStation 4 Pro
Console performance analysed: Sony's super-charged console gets closest to a locked 60fps
Feature iPhone X: Apple bets the future of smartphones on Kinect's failed tech
Face ID shares DNA with Xbox's unloved camera - and seems to have similar problems
Feature New Xbox One tech can save hard drive space and cut download times
And there's multi-disc game support too
Feature Switch's Rayman Legends: Definitive Edition is far from definitive
A great game still shines, but it should have been better
Feature Mario + Rabbids is Switch's unlikeliest tech showcase
The Division's Snowdrop engine transitions beautifully to Nintendo's console hybrid
Feature Ark: Survival Evolved is out of Early Access but still needs work
Console performance just isn't good enough
Feature Destiny 2: Bungie's technology evolves - but is it enough?
Digital Foundry's complete tech analysis, plus full platform comparisons
Feature Halo Wars 2: how Xbox One X compares to base hardware and PC
Digital Foundry's first look at X scalability on a Play Anywhere title
Feature How Knack 2 offers players more on PS4 Pro
Checkerboarding for 4K screens, a high frame-rate mode - and more
Feature Tech Evolution: 25 years of Super Mario Kart
Nine games analysed across nine consoles: Digital Foundry charts the evolution of the classic series
Feature What does it take to run Destiny 2 at 1080p60?
Digital Foundry on how budget PC hardware can deliver a superb experience
Feature Can Call of Duty: World War 2 improve on one of gaming's fastest engines?
Digital Foundry gets to grips with Sledgehammer's PS4 and Pro beta code
Feature How Rise of the Tomb Raider on Xbox One X improves over PS4 Pro
UPDATE: Screenshot and video comparison assets added to the analysis
Feature Yakuza Kiwami is the next best thing to a Shenmue remake
Digital Foundry on how the PS4 remake dramatically improves on the PS2 original
Feature Hands-on with 10 Xbox One X games that show us what it's really capable of
Digital Foundry takes on Quantum Break, Titanfall 2, Gears of War 4, F1 2017, Shadow of War - and more
Feature Digital Foundry: Hands-on with Skyrim on Switch
Nintendo reveals first playable code at Gamescom
Feature Watch Uncharted: The Lost Legacy running at 60fps
Check out Digital Foundry's first PS4 Pro 4K HDR video
Feature The Lost Legacy is Uncharted meets MGS5 - and it works
UPDATED: Digital Foundry's gameplay analysis is joined by a comparison of the final code against the initial reveal
Feature Monster Hunter XX: Switch's first 3DS remaster analysed
A dramatic visual upgrade from handheld to hybrid
Feature Sonic Mania is the sequel we've waited 23 years for
Digital Foundry on how today's tech powers the perfect follow-up to Sonic Team's classic work
Feature AMD Radeon RX Vega 64 performance preview
Initial benchmarks from the top-end liquid-cooled AMD graphics card
DF Retro we play every single Sega 32X game
The hardware was terrible and bombed badly - but were the games worth playing?
Feature Coffee Lake: the most exciting Intel CPU launch in years?
The leaks are remarkable: six-core i5s and i7s with a big price-cut on quad-core chips
Feature Dragon Quest 11: is Unreal Engine 4 a good fit for JRPGs?
Western middleware powers the next chapter of a classic Japanese franchise
Feature Horizon Zero Dawn: the making of PS4 Pro's best 4K game
Guerrilla Games on how it met the ultra HD challenge
Feature Prey's new PS4 Pro support is welcome - but the added stutter isn't
UPDATE: Patch 1.05 resolves all issues for PlayStation owners
Feature Input lag tested: COD vs Battlefield - which is the most responsive FPS?
Can Overwatch, Titanfall 2 or Halo 5 challenge the franchise giants?
Feature Switch Minecraft's 1080p patch improves more than just resolution
Smoother split-screen and mobile performance
Face-Off Minecraft on Switch takes on PlayStation 4
Resolution is locked to 720p, but the package still compares favourably overall
Face-Off Kingdom Hearts 3 vs Toy Story
Have real-time console graphics finally surpassed Pixar's CG classic?
Feature Does Xbox One get the full-fat Destiny 2 experience?
And could it hit native 4K on Xbox One X?
Feature Can PS4 Pro really deliver Destiny 2 at 4K?
An impressive upgrade overall, but a little rough around the edges
Feature Legacy of Kain: Soul Reaver - the genesis of today's open world tech?
A vast gameplay area with no in-game loading... sound familiar?

















































