Latest Features
Feature Bloodborne PC Emulation Can Now Exceed 4K at 60FPS - And It's Brilliant
Graphics mods provide additional enhancements.
Feature Assassin's Creed Shadows on Switch 2: The Making of an "Impossible Port"
"All the investments we had in scalability really paid off."
Feature Why Intel's Panther Lake Won Digital Foundry's CES 2026
Impressive results against competing mobile GPUs and even desktop graphics.
Feature Nvidia G-Sync Pulsar is a Motion Clarity Revelation
We break down our findings after weeks of tests.
Feature 1998's Unreal: Past, Present And A Path-Traced Future
The legacy of Epic's first "Unreal" product.
Feature Digital Foundry's Most Watched Videos of 2025
And the stories behind them.
Feature GPD Win 5 Brings PS5-Class Perf To PC Handhelds
It really shouldn't work, but somehow, it does.
Feature Games of the Year 2025: The John Linneman Collection
Tons of side-scrolling action - including John's #1 pick.
Feature Xbox 360 Turns 20: Every Launch Game Tested, Part 1
First-party fare, PC ports, Japanese games.
Feature FSR Redstone Frame Generation: Better Images, Still Too Shaky
Intense frame-pacing problems must be addressed.
Feature Digital Foundry's 2025 Graphics of the Year Awards
From Switch 1 to Unreal Engine 5: we pick this year's best.
Feature The Evolution of Snow Rendering in Decades of PC Games
Sponsored Content: From flat polygons to path-traced lighting over 28 years.
Feature The AI Tech Crunch: Are We Looking At A "Dark Age" For Gaming Hardware?
The end of Crucial memory could be the start of years of pain.
Interview Sektori's sole dev on Housemarque past, tuning Unity to 60fps
From Pascal to N-Gage, and from Resogun to solo success.
Feature Silent Hill 2 on Xbox: Series S' 30fps Comes at Quite the Cost
Series X reaches parity with base PS5 with a small perf lead.
Feature Beyond Steam Machine: Why Valve's New ARM Support Shouldn't Be Overlooked
Taking Steam beyond Windows and x86.
Feature Buy Now: GPU Prices May Soon Explode
Our recommended graphics cards, available at MSRP or below - for now.
Feature John Linneman's Retro PC Corner: From Meme to Cultural Icon
An image that may even outlive Digital Foundry itself.
Analysis How Steam Machine can aim for PS5's $499 price
Affordability is crucial to the new device's success.
Feature Hands-On with Steam Machine: Valve's New PC/Console Hybrid
An irresistible form-factor, but what about performance?
Feature Steam Frame VR Hands-On: Quest 3's Biggest Competition Yet
Native 2D game support, ARM64 translation layer, more.
Feature In Theory: Could Sony's next-gen handheld run PS4, PS5 and even PS6 games?
Back compat paired with forward-looking features could be a game-changer.
Feature Tested: the PC GPUs that match or exceed PS5 Pro graphics performance
Nvidia's RTX 5060 Ti and AMD's RX 9060 XT are both solid picks.
Feature PS5 Pro Year One: Was It Worth It?
The best, the worst and the middling upgrades - and a look ahead to 2026.
Feature Grand Theft Auto 4 PC: From Disaster Port To Path Traced Mod Showcase
Rockstar's classic finally shines, in spite of Rockstar's poor PC original.
Feature Sucker Punch reveals all on Ghost of Yōtei's "surprise" RT Features
DF's exclusive interview: RTGI, PSSR, tessellation, and more.
Feature Halo: Campaign Evolved's debut exhibits concerning Unreal Engine 5 issues
Lumen lighting problems, low resolution and traversal stutter should be addressed.
Feature PS5 Power Saver Mode: What Does It Actually Do?
50 percent power savings, but is it worth it?
Some rough spots remain but resolution and performance upgrades are well worth the upgrade fee
Feature Switch 2 vs Steam Deck: testing Valve's OLED model against the new Nintendo hybrid
Game performance, screen quality, battery life, form factor and much more compared
Feature Donkey Kong Bananza is a technically ambitious Switch 2 showcase, despite some rough edges
The DF tech review for one of Nintendo's best 3D platformers in years
Feature Switch 2 GameCube support: latency, performance boosts and resolution tested
Nintendo's emulator is laggier than original hardware - but games can run faster
Feature Switch 2 vs Steam Deck: the Cyberpunk 2077 face-off
Hybrid takes on handheld, with some remarkable results
Feature Nintendo's free Switch 2 upgrades for key Switch 1 titles are remasters in all but name
Link's Awakening, Echoes of Wisdom, Super Mario Odyssey and many more tested
Feature Death Stranding 2 tech review: one of the best-looking games of this console generation
But how well does it run, how sharp does it look, and how does PS5 compare to PS5 Pro?
Feature Nintendo Switch 2: the Digital Foundry hardware review
An impressive generational upgrade marred by a sub-par display
Feature MindsEye has abject technical performance - even after its latest patch
Big frame-rate drops and inconsistent frame-pacing must be addressed, for starters
Feature Switch 2 revitalises Pokémon Scarlet and Violet with better performance and image quality
A technical disaster on the original Switch is dramatically transformed
Feature Doom: The Dark Ages' path tracing upgrade tested - maximum fidelity, reasonable performance
The new "full ray tracing" mode tested against standard RT
Feature Inside The Witcher 4 tech demo: the CD Projekt Red and Epic interview
A deep dive into CDPR's stunning Unreal Engine 5 visuals running at 60fps on PS5
Feature The first plausible Sony handheld specs leaks emerge - but how capable can it be?
Strategically cut-back PlayStation 5 gaming looks viable
Feature Cyberpunk 2077 on Switch 2: a cutting-edge game translates well to Nintendo's console hybrid
The base game runs well but Phantom Liberty can struggle
DLSS problems apart, it's another winner from Shin'en Multimedia
Feature Xbox Ally handhelds: Microsoft takes its next step towards a Windows-driven future
But are we looking at Xbox hardware that can't play Xbox console games?

















































