Latest Features - Page 28
Feature We watched a Scorpio console get put together
Microsoft shows Digital Foundry how it's building the next Xbox
Feature Project Scorpio supports FreeSync and next-gen HDMI
Support for new display tech ensures no screen-tearing and reduced stutter
Feature Forza Motorsport on Scorpio: the full story
How Turn 10's software helped to shape the next Xbox
Feature Lego City Undercover on Switch holds up well against PS4
Significantly revamped over Wii U, with higher resolution than Xbox One
Feature Black Ops 2 on Xbox One back-compat: has the wait been worth it?
It's the smoothest console version - and thousands are still playing it online
Feature Inside the next Xbox: Project Scorpio tech revealed
Digital Foundry has the specs, has seen it running, and has talked to the people who built it
Feature Bayonetta PC runs beautifully - even on old hardware
A five-year-old budget GPU hits 1080p60, so what about more modern kit?
Feature Five ways your Xbox One and 360 games will be better on Scorpio
Smoother frame-rates, no tearing, faster loading - and more
Feature Scorpio is console hardware pushed to a new level
Opinion and analysis from Digital Foundry's Rich Leadbetter
Feature The race for 4K: how Project Scorpio targets ultra HD gaming
New spec details emerge: ESRAM is gone from the new Xbox
Feature Are 4K visuals really the best use for Project Scorpio and PlayStation Neo?
Higher frame-rates and richer gameplay experiences will have more impact than pixel-count
Feature Spec Analysis: Xbox Project Scorpio
Eight CPU cores, over 320GB/s of memory bandwidth, six teraflops of GPU power - how did they do that?
Feature PS4 premium joypad face-off: Razer Raiju vs Nacon Revolution Pro
Can an expensive controller make you a better gamer?
Feature Snake Pass on Switch holds up nicely against PS4
Our first look at Unreal Engine 4 on Switch bodes well for future multi-platform titles
Feature Dark Souls 3 gets a very basic PS4 Pro upgrade
The same visuals at higher frame-rates - but no 60fps lock
Feature What's up with Nier: Automata on PC?
Amateurish issues mar what could have been one of Platinum's best PC games
Feature Standard Tegra X1 'confirmed' as Switch's processor
Nintendo's claims of a custom chip come under scrutiny
Feature Blaster Master Zero: Switch vs... NES?
A retro classic finally gets the revamp it deserves - 29 years later
Feature Performance Analysis: Mass Effect Andromeda
Digital Foundry's initial tests on PS4 and Xbox One versions of the game
Feature I am Setsuna on Switch is a visual match for PS4
1080p on both, with frame-rate the only tangible difference
Feature No Man's Sky on PS4 Pro delivers the 1080p60 dream
But the Path Finder update's 4K support needs some work
Feature Fast RMX showcases Switch's technological leap over Wii U
Massively improved resolution, faster performance, better visuals
Feature Dragon Quest Heroes 2: Switch vs PlayStation 4
Our first look at how Nintendo's console hybrid handles a multi-platform game
Feature Is Zelda on Switch worth the upgrade from Wii U?
UPDATED: Switch wins out in GPU-focused stress tests
Feature How Housemarque engineered Resogun for 4K
The story behind the beautiful ultra HD PS4 Pro update
Feature Zelda on Switch runs more smoothly in portable mode
But do the visuals hold up compared to the docked experience?
Feature Switch Joy-Cons tested: are there really de-sync issues?
UPDATED: Does the system's day one patch resolve the connectivity problems?
Feature New performance mode boosts Switch mobile clocks by 25 per cent
Digital Foundry on how developers can access more Switch GPU power, plus analysis of the recent teardown
Feature Horizon is a technical masterpiece on PS4 and Pro
UPDATED: What does PS4 Pro's new performance mode actually deliver?
Feature What works and what doesn't in Horizon Zero Dawn
Digital Foundry's comprehensive technical breakdown
Feature World in Motion: Horizon Zero Dawn 4K time-lapse
Digital Foundry showcases the scale and scope of Guerrilla's open world
Feature In Theory: How AMD's Ryzen will disrupt the gaming CPU market
UPDATED: It's official. Eight-core Ryzen 7 chips will start at just $329
Feature Can Final Fantasy 15's new PS4 Pro patch hit 60fps?
And has Square-Enix improved the 1800p 30fps mode?
DF Retro Revisiting the original Need for Speed
How a state-of-the-art 90s racer kickstarted a franchise phenomenon
Feature Digital Foundry: Let's build a 1080p60 gaming PC
New consoles are targeting 4K gaming - but what if we want higher frame-rates instead?
Feature Grand Theft Auto 4 runs faster on Xbox One
UPDATED: The Lost and the Damned and The Ballad of Gay Tony also tested via backward compatibility
Feature PS4 Pro boost mode: a game-changer for unpatched titles?
UPDATED: Can boost mode fix Just Cause 3's most severe frame-rate problems?
Feature Fallout 4 on PS4 Pro: the upgrade we've been waiting for?
Plus: Official Pro patch vs boost mode performance analysis
Face-Off Nioh on PS4 and PS4 Pro
60fps, 30fps - or somewhere in-between. You decide
Feature Life of Black Tiger is the worst PS4 game we've ever played
Not for the Players
DF Retro Halo - the console shooter that changed everything
The history of Bungie's brilliant shooter, its tech re-assessed, plus the best way to play today
Feature Digital Foundry: Every PS4 Pro native 4K game tested
How many ultra HD 60fps titles are there on Sony's new console?
Feature Tech Analysis: Gravity Rush 2
Unique, imaginative - and powered by excellent technology

















































