Latest Features - Page 17
Feature The Outer Worlds on Switch: an ambitious effort, but the compromises cut too deep
Pared back to the bare bones
Feature The Last of Us Part 2: hands-on with Naughty Dog's stunning farewell to PS4
And the possibilities for PlayStation 5 are mouthwatering
Feature Xenoblade Chronicles Definitive Edition - how much of an upgrade is it?
The remastering treatment put under the microscope
Feature We're not kidding - the Saints Row The Third remaster is exceptional
Impeccably retooled for PC, PS4 and Xbox One
Feature Intel Ghost Canyon NUC review: meet the performance PC that's smaller than Xbox Series X
And it's fully upgradable too
Feature The Wonderful 101 remaster is welcome - but console performance disappoints
Only PC and PS4 Pro can deliver a sustained 60fps
Feature Inside Unreal Engine 5: how Epic delivers its generational leap
A closer look at the new Nanite and Lumen technology
Feature This is next-gen: see Unreal Engine 5 running on PlayStation 5
A genuine generational leap that must be seen to be believed
Feature The Ghostrunner demo is beautiful - and ray tracing adds to the spectacle
Stress-testing Unreal Engine's DXR features
Feature Bloodborne's unofficial 60fps patch tested: just how good is it?
Dissecting the Souls engine with the man behind the hack
Feature 2020 Vision: Crysis Warhead - revisiting the forgotten sequel
Did attempts to 'fix' the original ultimately backfire?
Feature Modern Warfare 2 Remastered on Xbox is smooth, slick and polished
But is Xbox One X under-utilised?
Feature Yes, Switch's Streets of Rage 4 port is just as good as PlayStation 4
Xbox One is missing a few options, but it's still superb
Feature Gears Tactics: state-of-the-art tech powers an excellent PC strategy game
Plus: next-gen variable rate shading technology put to the test
Feature DF Retro takes on the epic Final Fantasy 7 saga
Revisiting a JPRG game-changer - and the 23 years of waiting for the remake
Feature With its free service, Stadia is starting to make sense
1080p gaming with a 60fps focus trumps the 4K Pro experience
Feature Minecraft's RTX beta is out now - and it's simply beautiful
How ray tracing delivers a radically transformative experience
Feature Crysis Remastered: will the new game still melt PCs - and can consoles cope?
And what about Nintendo Switch?
Feature Remedy's Control vs DLSS 2.0 - AI upscaling reaches the next level
Opening the door to the full ray traced experience on entry level RTX hardware
Feature Modern Warfare 2 Remastered: a campaign classic transitions beautifully to PS4
Revamped, remastered, remade
Feature PlayStation 5 uncovered: the Mark Cerny tech deep dive
Architecting the next generation
Feature Inside PlayStation 5: the specs and the tech that deliver Sony's next-gen vision
Revolution meets evolution in Mark Cerny's PS5 blueprint
Feature Half-Life: Alyx tech analysis - a VR masterpiece that must be experienced
Plus: What kind of performance does minimum spec hardware actually deliver?
Feature Inside Xbox Series X: the full specs
We visit Microsoft for a briefing on the impressive tech of its next flagship console
Feature Xbox Series X: just how big is it - and how does it compare to Xbox One X?
A look at the new console, inside and out
A fascinating insight into how games tap into the console's power
Gameplay is golden, performance is great - but it's far from the definitive edition
Feature In Theory: Can a four teraflop GPU cut it for a next-gen console?
A question of scalability
Feature Upgrading a classic: a first look at the technology of Final Fantasy 7 Remake
Sacrilege or sensation? How Square-Enix and UE4 redefine an iconic experience
DF Retro Revisiting the notorious Batman Forever on PC
Baffling, infuriating and utterly bizarre
Feature Devil May Cry 3 Special Edition on Switch: a decent port of a truly classic game
An improvement over prior conversions, but not quite the definitive experience
Feature Could Xbox Series X's 12 teraflop GPU deliver even more power than we expected?
Confirmed: RDNA 2 tech offers more performance than any AMD graphics card available today
Feature Metro Redux on Switch: the making of an 'impossible' port
4A Games reveals how its PS4 and Xbox One titles transitioned to Nintendo hardware
Feature Switch's Witcher 3 patch 3.6 is an excellent upgrade to a superb game
PC cross-save support tested, graphics options explored, performance analysed
Feature The cost of PlayStation 5: are we looking at a $500 console?
Prices might rise - but Sony has room to manoeuvre
Feature Revisiting Road Rash on 3DO - one of the system's greatest games
Played using the best RGB mod for the console
Feature Metro Redux on Switch: just how close to PS4 does it get?
4A Games itself handles the port with terrific results
Feature The Witcher 3 on Switch: what do you gain by modding and overclocking?
Enhanced settings, improved performance, extra detail, locked 720p - the choice is yours
Feature Star Citizen tech in-depth: seamless scaling from gas giants to detail-rich alien worlds
A unique behind the scenes look at Cloud Imperium Games' immensely ambitious technology
Feature Stranger's Wrath is still brilliant 15 years on - and the new Switch port is impressive
Oddworld's best mobile work yet?

















































