Latest Features - Page 13
Feature Forza Horizon 5 PC modded to add ray tracing in-game
Dramatic improvements for photo mode too
Feature Forza Horizon 5 PC: can Playground's masterpiece scale beyond Series X?
Plus: optimised settings, hardware requirements and more
Feature Every console tested: can Xbox One really run Forza Horizon 5?
Four different machines, six different modes - and we've played them all
Feature The technology of Forza Horizon 5: an Xbox Series X masterpiece
Plus: a first look at cross-platform comparisons
Feature Marvel's Guardians of the Galaxy: an excellent game - but 60fps comes at a cost
PlayStation 5 and Xbox Series consoles tested
Feature Forza Horizon 5 hands-on: a next-gen spectacle for Xbox Series consoles
Plus: a look at scalability across X and S consoles
Feature How we built a streamlined recording and streaming setup for DF Direct
Lights, camera, green screen
Feature Dusk on Switch: a beautifully nightmarish modern retro shooter
The PC game is brilliant - and the mobile port is exceptional
Feature Dying Light on Switch - another mobile miracle?
An intelligently designed, impressive port
Feature Far Cry 6 tech review: it looks good and runs well - but needs extra polish
PC, PS5 and Xbox Series consoles tested
Feature Metroid Dread - a brilliant game that breathes new life into Switch
And an excellent showcase for the new OLED Model
Feature Ride 4: is this really the next level in photo-realism?
The viral video looked incredible, but what about the game?
Plus: do we "pray too much" at the altar of ray tracing?
Feature The Medium on PS5 shows big differences compared to Xbox Series X
Reduced graphics settings vs higher resolution and performance
Feature Halo Infinite's performance modes impress on Series X and One X
A 120fps/60fps generational split that works
Feature How the Call of Duty: Vanguard beta tackles the cross-gen divide
Are improved visuals and performance enough?
Feature Can the slowest PS5 NVMe upgrade run Ratchet and Clank: Rift Apart?
A low-spec solution squares off against the Cerny-approved upgrade
Feature Deathloop PS5's graphics modes compared: which is the best way to play?
The breakdown on all three options - and what ray tracing brings to the party
Feature Crysis 3 Remastered is shaping up beautifully on Nintendo Switch
First footage and impressions
Feature Hands-on with the new PlayStation 5 CFI-1100 series console
Does the cheaper cooling solution make any difference?
Feature In Theory: is 4K DLSS really viable for a next-gen Switch Pro?
We've looked at the tech and crunched the numbers
Feature F1 2021 delivers a performance masterclass on PS5 and Xbox Series X
But what about the ray tracing support?
Feature The big interview: how Intel Alchemist GPUs and XeSS upscaling will change PC gaming
"I think the industry is looking forward to another player."
Feature DF Direct Weekly takes on Intel XeSS, Black Myth Wukong PS5 and Pokémon Legends Arceus
Plus: PS1 gaming at 4K on Xbox Series S
Feature Shadow of Tomb Raider's PS5 and Xbox Series patch tested
Can we hit 4K resolution at 60fps?
Feature Ghost of Tsushima's PS5 upgrade is worthwhile but not a game changer
The Director's Cut tech review
Feature Crysis 2 Remastered first look: what to expect from Crytek's next game
Lessons learned from the original Crysis remaster
DF Direct Weekly Does the Xbox Series SSD work in PlayStation 5?
Plus: whatever happened to the cheap 1080p graphics card?
Feature AI upscaling the classic Metal Gear Solid 2 E3 2000 trailer
Can we remaster one of the best trailers of all time to 4K resolution?
Feature Xbox Series S teardown: inside Microsoft's smallest ever console
A small form-factor marvel
Feature Hellblade's Xbox Series upgrades deliver the best console experience yet
Performance boosted, rays traced, PC ultra settings exceeded
Feature Cyberpunk 2077: the state of play for PS5 and Xbox Series consoles
How the game looks before the arrival of the 'next-gen' patch
Feature DF Direct Weekly takes a look at Playdate - and is PC VR really dying?
Plus: what's actually going on with the Final Fantasy Pixel Remasters?
Feature PS5 Firmware Beta 2.0 tested: M.2 NVMe storage upgrades - can they match the stock drive?
Ratchet and Clank: Rift Apart analysis, plus extensive loading time tests
Feature Back on track and looking great: Halo Infinite's technical preview tested on all systems
From high-end PC to the base Xbox One
Feature The Ascent: an Xbox Series showcase - but how well does it run on Xbox One?
Performance and loading are dramatically improved on the new consoles
Feature Microsoft Flight Simulator tech review: a brilliant port to Xbox Series X/S
A genuine next generation experience translates beautifully to consoles
Feature Resident Evil Village PC is fixed - but players still deserve better
Plus: a look at the new FidelityFX Super Resolution support
Feature Steam Deck's updated specs are promising for gaming performance and storage options
Plus: a new DF Direct special
Feature Why Ratchet and Clank: Rift Apart's 40fps support is a potential game-changer
120Hz display technology gives developers more options

















































