Latest Features - Page 18
Feature In Theory: Could the next-gen Switch use Nvidia DLSS AI upscaling?
Preliminary experiments produce some extraordinary results
Feature Revisiting Mortal Kombat: the legend, the tech and the console ports
DF Retro analyses 16 versions of a truly classic game
Feature Cooly Skunk: how a lost Super NES game was miraculously recovered via satellite download
And how it compares against the revamped PS1 release
If so, the future's looking bright
Feature In Theory: Can Microsoft deliver next-gen experiences while still supporting Xbox One?
With no Series X exclusives at launch, what should we expect from first-party cross-gen games?
Feature 2020 Vision: The Witcher 2 was a stunning tech achievement that still looks great today
But ubersampling and depth of field still melt even the best PC hardware
Feature Modern Warfare 2019's classic Call of Duty 4 maps compared to the 2007 originals
How far have we come? And how does Modern Warfare Remastered slot in?
Feature Microsoft's Xbox Series X silicon reveal: is this the biggest console processor ever made?
And what does that tell us about its potential power?
Feature PS5 and Xbox Series X GPU specs leak: how powerful is next-gen?
And can the new info be trusted?
What the massive casing tells us about system performance
Feature Is the Senua's Saga: Hellblade 2 teaser truly a taste of next-gen power?
Can Xbox Series X possibly look this good?
Feature Assassin's Creed: The Rebel Collection - a last-gen classic shines on Switch
A portable Black Flag? Yes please
Feature Radeon Boost analysed: is AMD's new dynamic resolution technology a game-changer?
Big performance gains are promised - but does the new software deliver?
Feature Metro Exodus on Stadia looks as good as Xbox One X - but doesn't run as well
4K rendering comes at a cost
Feature The Tomb Raider trilogy delivers Stadia's most successful ports
The reboot, Rise and Shadow stacked up against console and PC
Feature Alien Isolation on Switch looks better than PlayStation 4
Minor visual downgrades eclipsed by a big leap in image quality
Feature Project xCloud tested: has Microsoft really delivered a portable Xbox One?
Can smartphone streaming come close to the local experience?
Feature Nvidia boosts Quake 2 RTX with brand new ray tracing features
A revitalised classic now looks even more stunning
Feature Shenmue 3: a classic gaming experience re-interpreted by today's tech
It's a miracle that it exists at all - but does this sequel actually work?
Feature Red Dead Redemption 2: does Stadia live up to its pre-launch promises?
An in-depth review of the platform's highest profile port
Feature How does Halo Reach on PC improve over Xbox 360?
The Master Chief Collection's enhanced mode revealed
Feature Crytek's Neon Noir demo: ray tracing without RTX analysed
What it does, how it works and how well it runs
Feature What does it take to run Red Dead Redemption 2 PC at 60fps?
Do you really need ultra settings?
Feature Death Stranding: a unique vision delivered by state-of-the-art technology
Setting a new benchmark for this console generation
Feature Grid Autosport: an excellent racer transitions beautifully to Switch
A last-gen port taken to the next level
Feature Dragon Quest 11 on Switch: a beautifully executed, smart conversion
The port is exceptional - and there are brand new features too
Feature Overwatch on Switch: an overly compromised conversion?
It's playable, it works, but do the cut-backs go too far?
Feature The Witcher 3 on Switch: a close-up look at a mobile miracle
A stunning handheld achievement, but does the docked experience hold up?
Feature Rebellion's Sniper Elite 3 Switch port hits the target
Scoping out some impressive conversion work
Feature Yooka-Laylee and the Impossible Lair: spotless on Switch, superb elsewhere
Making Nintendo's console hybrid the lead platform pays dividends
Feature Sony's latest PS5 details: the Digital Foundry analysis
Even the minor reveals count as major headline news
Feature How could Red Dead Redemption 2 improve on PC?
UPDATE: The port is now official, so what can we expect from it?
Feature Shenmue 3: an Unreal take on a classic Dreamcast experience
The sequel that never was - seen through the lens of today's technology
Feature What's really going on with Zelda: Link's Awakening performance?
And can overclocking Switch iron out the hiccups?
Feature Divinity Original Sin 2 on Switch is the perfect handheld complement to the PC game
The cross-save mechanic is superb - but does the port itself hold up?
Feature Zelda: Link's Awakening tech analysis: a simply stunning Switch remake
Performance drops are noticeable - but the overall experience is unmissable
Feature Borderlands 3 PC: six tweaks that boost frame-rate with no real hit to quality
Best settings suggestions for the new Gearbox game
Feature We played modern games on a CRT monitor - and the results are phenomenal
Better than any LCD, if you ask us
Feature Borderlands 3: what's up with console frame-rates?
Xbox One X and PS4 Pro's performance and resolution modes tested

















































