Latest Features - Page 12
Feature Pocky and Rocky Reshrined: the Digital Foundry tech review
The retro remake redefined
Feature The PS5 VRR update: tested and discussed by Digital Foundry
Is variable refresh rate support a game-changer for PS5?
Feature Lego Builder's Journey: the ray tracing showcase hits PS5
How does the latest console version compare to Xbox and PC?
Feature WRC 10 on Switch: is it really that bad?
Digital Foundry takes on another 'impossible port'
Feature PlayStation 3 emulation tested: revisiting Metal Gear Solid 4 at 4K 60fps with RPCS3
Plus: the challenges in running PS3 games on PS5 become clear
Feature The question that must be answered: Steam Deck - can it run Crysis?
No, it can't. Yes, it can!
Feature Unreal Engine 5 hands-on: the cost of next generation rendering
Nanite and Lumen are incredible - but the performance implications are daunting
Feature Steam Deck vs next-gen gaming - is Valve's handheld future-proof?
Ray tracing, UE5 and Flight Sim tested - with some stunning results
Feature Doom's ray tracing upgrade launched on April Fool's Day - but this is no joke
A PC classic transformed
Feature Tiny Tina's Wonderlands: a Borderlands tech rehash - or something new?
PlayStation 5 and Xbox Series consoles tested
Feature Innocn 15K1F portable OLED monitor: the Digital Foundry tech review
The OLED advantage writ little
Feature Ghostwire: Tokyo on PC debuts impressive new DLSS competitor
But it's another port with stutter problems
Feature Ghostwire: Tokyo has up to 10 graphics modes - so which is best?
The Digital Foundry verdict on the PS5 version
Feature Grand Theft Auto 5: how do PlayStation 5 and Xbox Series X compare?
UPDATE: The verdict is in on the Series S version
Feature Is Unreal Engine 5 really the best choice for the next Witcher game?
Digital Foundry on what CDPR gains - and loses - in the tech transition
Feature Kirby and the Forgotten Land: a tech design revolution for the series
A Nintendo icon finally transitions to full 3D - and the game is excellent
Feature How Valve fixed Elden Ring on Steam Deck
But have From's patches done the same for other PC users?
AC2, Brotherhood and Revelations tested
Feature AMD FidelityFX Super Resolution: the Digital Foundry interview
Team Red talks FSR upscaling
Feature Gran Turismo 7: does the PS5 graphics showcase still hold up on PS4 and Pro?
Replays work across consoles, delivering remarkable comparisons
Feature Gran Turismo 7 tech analysis: how Polyphony uses the power of PS5
4K image quality, ray tracing, ultra-fast loading - and more
Feature The Elden Ring tech report: PS5 and Xbox Series consoles tested
Are there any improvements in graphics or performance since the beta?
Feature Elden Ring's PC performance simply isn't good enough
Intrusive stuttering problems must be addressed
Feature Elden Ring performance: what to expect on PS5, Series X/S and PC
Digital Foundry's early impressions of each version
Feature Cyberpunk 2077's next-gen patch tested on PS5 and Xbox Series consoles
The Digital Foundry verdict
Feature PowerSlave Exhumed is one of the best retro remasters ever made
A classic 90s shooter that's still got it today
Feature Horizon Forbidden West: how a PS5 graphics showcase scales down to PS4
And why we recommend 30fps over 60fps on PlayStation 5
Feature How God of War was brought from PlayStation to PC
A Digital Foundry tech interview
Feature DF Direct Weekly talks Sony's Bungie acquisition, Switch mega-sales and Dying Light 2
Plus: when do developers first get their hands on next-gen hardware?
Feature Dying Light 2 PC is a graphics juggernaut that powers past the consoles
Our selection for the best settings across a range of hardware
Feature Does Dying Light 2 deliver on PlayStation 5 and Xbox Series consoles?
Take your pick from 4K display support, 60fps or ray tracing
Feature Nintendo Switch's cloud-based games have profound issues
The Kingdom Hearts Collection costs $90 for cloud access - but how well does it work?
Feature Monster Hunter Rise's PC port looks great at 4K and 60FPS
But lacks frills for the top-end PC user
Feature God of War on PC is a simply sensational port
What's improved over console and how to get the best optimised experience
Feature Spec Analysis: PlayStationVR 2 - a shot in the arm for high-end virtual reality gaming
But how much will it cost?
Feature Cross-Gen Face-Off: Xbox Series S vs Xbox One X
Microsoft's junior Xbox takes on SSD-enhanced legacy hardware
Feature Final Fantasy 7 Remake on PC is a disappointing, barebones port
And there are performance problems too
Feature Guardians of the Galaxy's RT upgrade adds extra shine to a brilliant game
An impressive addition for PS5 and Series X owners

















































