Latest Features - Page 12
Feature Gran Turismo 7 tech analysis: how Polyphony uses the power of PS5
4K image quality, ray tracing, ultra-fast loading - and more
Feature The Elden Ring tech report: PS5 and Xbox Series consoles tested
Are there any improvements in graphics or performance since the beta?
Feature Elden Ring's PC performance simply isn't good enough
Intrusive stuttering problems must be addressed
Feature Elden Ring performance: what to expect on PS5, Series X/S and PC
Digital Foundry's early impressions of each version
Feature Cyberpunk 2077's next-gen patch tested on PS5 and Xbox Series consoles
The Digital Foundry verdict
Feature PowerSlave Exhumed is one of the best retro remasters ever made
A classic 90s shooter that's still got it today
Feature Horizon Forbidden West: how a PS5 graphics showcase scales down to PS4
And why we recommend 30fps over 60fps on PlayStation 5
Feature How God of War was brought from PlayStation to PC
A Digital Foundry tech interview
Feature DF Direct Weekly talks Sony's Bungie acquisition, Switch mega-sales and Dying Light 2
Plus: when do developers first get their hands on next-gen hardware?
Feature Dying Light 2 PC is a graphics juggernaut that powers past the consoles
Our selection for the best settings across a range of hardware
Feature Does Dying Light 2 deliver on PlayStation 5 and Xbox Series consoles?
Take your pick from 4K display support, 60fps or ray tracing
Feature Nintendo Switch's cloud-based games have profound issues
The Kingdom Hearts Collection costs $90 for cloud access - but how well does it work?
Feature Monster Hunter Rise's PC port looks great at 4K and 60FPS
But lacks frills for the top-end PC user
Feature God of War on PC is a simply sensational port
What's improved over console and how to get the best optimised experience
Feature Spec Analysis: PlayStationVR 2 - a shot in the arm for high-end virtual reality gaming
But how much will it cost?
Feature Cross-Gen Face-Off: Xbox Series S vs Xbox One X
Microsoft's junior Xbox takes on SSD-enhanced legacy hardware
Feature Final Fantasy 7 Remake on PC is a disappointing, barebones port
And there are performance problems too
Feature Guardians of the Galaxy's RT upgrade adds extra shine to a brilliant game
An impressive addition for PS5 and Series X owners
Feature The Matrix Awakens vs the original movie - and it's shockingly close
Real-time rendering compared to UHD Blu-ray
Feature Inside The Matrix Awakens: a vision for the future of real-time graphics
Digital Foundry talks to Epic about the demo and the evolution of Unreal Engine 5
Feature The Matrix Awakens is an unmissable next-gen showcase
See how UE5 delivers on PS5 and Xbox Series machines
Feature Halo Infinite campaign: every console version tested
Can the base Xbox One really handle an open-world Halo?
Feature Halo Infinite PC tested: best settings, performance analysis and Series X comparisons
It's a port that works - but still needs a lot of work
Feature Halo Infinite campaign: the Digital Foundry analysis
Tech issues aside, this is a simply brilliant game
Feature Sword and Fairy 7 is the cutting-edge PC exclusive nobody's talking about
A deep story, high-end visuals, ray tracing - this is an impressive game
Feature Xbox 360 games and FPS Boost are a match made in heaven
Sonic, Fallout, Gears 3, Mirror's Edge and Assassin's Creed tested
Feature Battlefield 2042 is coming together - but it still needs work
The latest builds tested on PS5 and Xbox Series consoles
Feature Elden Ring hands-on: how the beta code runs on all consoles
The cross-gen story so far
Feature GTA Definitive Edition: Vice City and San Andreas add to the disappointment
And the new patches do not address fundamental problems
Feature Halo Infinite tech preview: a promising campaign with tech issues to address
Does Halo work in an open world? We finally have answers
Feature Call of Duty: Vanguard - a tech marvel marred by bugs and stuttering issues
The Infinity Ward engine evolves once again
Feature Forza Horizon 5 PC modded to add ray tracing in-game
Dramatic improvements for photo mode too
Feature Forza Horizon 5 PC: can Playground's masterpiece scale beyond Series X?
Plus: optimised settings, hardware requirements and more
Feature Every console tested: can Xbox One really run Forza Horizon 5?
Four different machines, six different modes - and we've played them all
Feature The technology of Forza Horizon 5: an Xbox Series X masterpiece
Plus: a first look at cross-platform comparisons
Feature Marvel's Guardians of the Galaxy: an excellent game - but 60fps comes at a cost
PlayStation 5 and Xbox Series consoles tested
Feature Forza Horizon 5 hands-on: a next-gen spectacle for Xbox Series consoles
Plus: a look at scalability across X and S consoles
Feature How we built a streamlined recording and streaming setup for DF Direct
Lights, camera, green screen
Feature Dusk on Switch: a beautifully nightmarish modern retro shooter
The PC game is brilliant - and the mobile port is exceptional
Feature Dying Light on Switch - another mobile miracle?
An intelligently designed, impressive port
Feature Far Cry 6 tech review: it looks good and runs well - but needs extra polish
PC, PS5 and Xbox Series consoles tested
Feature Metroid Dread - a brilliant game that breathes new life into Switch
And an excellent showcase for the new OLED Model
Feature Ride 4: is this really the next level in photo-realism?
The viral video looked incredible, but what about the game?

















































