Latest Features - Page 8
Feature The Order: 1886 pushed visuals hard in 2015 - and still looks stunning today
Plus: an exclusive look at the game running at 60fps on PS5
Feature DirectX 11 vs Vulkan: which is best for Baldur's Gate 3?
Early DF recommendations ahead of our full PC coverage
Feature Pikmin 4 delivers an Unreal improvement over its predecessors
How Nintendo exploits Epic's engine for its latest first-party showcase
Feature Too big for Steam Deck? Remnant 2 and Ratchet and Clank: Rift Apart tested
Can Valve's modest PC handheld handle cutting-edge modern games?
Feature Ratchet and Clank: Rift Apart PC tech analysis - this port needed more time
Impressive tech, great scalability, but a host of issues to address
Feature Remnant 2 is a fitting showcase for Unreal Engine 5's Nanite technology
Extreme detail - but what about performance?
Feature Pikmin 1+2 on Switch gets the job done - but it could have been so much more
If modders can deliver HD textures and 60fps, why can't Nintendo?
Feature Portal: Prelude RTX brings a classic Source mod to the forefront of graphics technology
The first RTX IO game loads faster with less texture pop-in
Feature Forspoken revisited on PS5: does the final update fix the game's technical issues?
And is the game worth playing now versus Final Fantasy 16?
Feature The Last Hope on Switch: an absolute disaster and the worst game we've ever tested
Digital Foundry investigates the dregs of the Nintendo eShop
Feature Unreal Engine 5.2 features analysed: is this the answer to #StutterStruggle?
Plus: how procedural generation saves development time and boosts performance
Feature Can Final Fantasy 16's real-time graphics compare to FF13's CGI cinematics?
After 13 years, have gameplay visuals exceeded FMV quality?
Feature F1 23: a huge technical upgrade - but do the new RT features make a difference?
Xbox Series X/S, PS5 and PC tested
Feature Mortal Kombat 1's network test shows promise on Xbox Series X and Series S
The two Xbox versions tested ahead of the game's launch
Feature Cyberpunk 2077 Phantom Liberty looks impressive on PS5, Series X and PC
Early tech analysis of Cyberpunk 2077's only expansion
Feature Final Fantasy 16: as close to flawless as we've seen in a long time
A highly polished launch experience - but performance mode needs improvement
Plus: the best options to reduce input lag for the best response
Feature Flawed PC ports re-tested: The Callisto Protocol, Dead Space, Returnal and Forspoken
Only one game addresses all of our original critiques
Feature Marvel's Spider-Man 2 trailer impresses - but is it a generational leap?
The big highlight from Sony's 2023 PlayStation showcase
Feature The Legend of Zelda: Tears of the Kingdom's portable performance tested
Plus: a look at the gold master code and Switch overclocking
Feature A Plague Tale: Requiem now has a 60fps option - so what's the catch?
Resolution, fidelity and animation take a hit - but the performance upgrade is solid
Feature The Last of Us Part 1 is much improved on PC - but big issues remain unaddressed
Texture quality for 8GB GPUs is fixed, but this is still a challenging game to run well
Feature Too big for Steam Deck? The most demanding PC games tested
TLOU Part 1, Resident Evil 4, Redfall - and more
Feature The Legend of Zelda: Tears of the Kingdom - the Digital Foundry verdict
Is it really 'too big for Switch'?
Feature Redfall on PC continues the run of unacceptably poor ports
Poor performance and a range of technical issues and bugs make this one to avoid
Feature Redfall on Xbox tested: a sad tale of unfulfilled potential and profound technical issues
The lack of a 60fps performance mode is just the start of the problems
Feature Star Wars Jedi: Survivor is the worst triple-A PC port of 2023 so far
UPDATE: The first patch improves CPU performance - but the stutter remains
UPDATED: A new video arrives, covering off all console platforms
Feature Cyberpunk 2077 RT Overdrive: how is path tracing possible on a high-end triple-A game?
From Quake 2 to Cyberpunk in just four years - this is how it was done
Feature Advance Wars 1+2 Re-Boot Camp: an enjoyable remake tempered by disappointing visuals
Despite some misgivings, this is still an easy game to recommend
Feature How we ran Cyberpunk 2077 RT Overdrive on an entry-level RTX 3050
A new mod opens up a wealth of opportunities for all RTX owners - and RDNA can join in too
Feature Resident Evil 4 Remake's latest patch brings meaningful improvement to PS5, Series X/S
Along with the new Mercenaries Mode
Feature Gran Turismo's four new 120Hz performance modes are game-changers
A special patch that offers a big improvement to responsiveness
Feature The Witcher 3's latest patch delivers the best console performance yet
The recent 4.02 update tested on PlayStation 5 and Xbox Series hardware

















































