Latest Features - Page 3
Feature Doom: The Dark Ages hands-on tech preview - idTech 8 impresses hugely on PC
This looks like the best modern Doom yet
Feature Assassin's Creed Shadows PC: the best settings for smooth performance and ray traced visuals
Even mainstream GPUs can handle the game's cutting-edge effects
Feature Confirmed: PlayStation 5 and PS5 Pro have VRR stuttering problems
Sony and third-party games affected, Xbox works fine
A bittersweet moment and an extraordinary game
Feature Assassin's Creed Shadows: inside the technologically revamped Anvil Engine
The developers explain key decisions behind Shadows' technical makeup
Feature Too big for Steam Deck? Many triple-A games are unplayable on Valve's handheld
But what about the Asus ROG Ally?
Feature Assassin's Creed Shadows delivers one of the most substantial PS5 Pro upgrades we've seen
Ray-traced lighting at 60fps? Yes please
Feature Assassin's Creed Shadows' new Anvil engine features impress on PS5 and Series X
An evolutionary step for the series, but Series S cutbacks bear mention
Feature Mark Cerny: FSR 4 for PS5 Pro is the "next evolution of PSSR"
The RDNA 4 upscaler is the first result of AMD/Sony's Project Amethyst collaboration
Feature Metal Gear Solid Master Collection Vol. 1 revisited: improved but key problems remain
The PC version with mods remains the best way to play
Feature Split Fiction is simply brilliant: PS5, PS5 Pro, PC and Xbox Series X/S tested
Inventive co-op gameplay with slick visuals and great performance on all platforms
Feature Monster Hunter Wilds - we can't recommend the PC version
Substantial technical problems must be addressed
Feature Monster Hunter Wilds plays better on PS5 Pro - but we hoped for more
It is, however, the best console version available
Feature Monster Hunter Wilds feels undercooked on PS5, Series X and especially Series S
Despite a tech evolution from past entries, visual quality and performance should be better
Feature Kingdom Come: Deliverance 2 is an old-school technical success on PC
Smooth, polished and performant on day one - the way things should be
Feature Astro Bot gets a PS5 Pro update bringing PSSR, new levels and some subtle tweaks
Image quality does improve - but to what extent?
Feature Avowed is Obsidian's technical triumph - despite the typical heft of UE5
Xbox Series X, Series S and PC compared
Feature Helldivers 2 has received a 'stealth' PS5 Pro upgrade - and here's what it does
A big boost to resolution - and performance improvements too
Feature RTX Mega Geometry in Alan Wake 2 - improved, faster, more efficient ray tracing
And RTX 20-series and 30-series GPUs benefit most
Feature Kingdom Come: Deliverance 2 is shaping up well on PlayStation and Xbox consoles
Impressive 30fps and 60fps options with the best of both worlds on PS5 Pro
Feature Sniper Elite: Resistance - unambitious tech but well executed and lots of fun
PlayStation 5, PS5 Pro and Xbox Series consoles tested
Feature Nvidia DLSS 4 tested: ray reconstruction upgrades deliver radical enhancements
The new transformer model shows night and day improvements
Feature The Nvidia AI interview: Inside DLSS 4 and machine learning with Bryan Catanzaro
DF talks with Nvidia's VP of applied deep learning research
Feature Star Wars Jedi: Survivor gets a PSSR upgrade on PS5 Pro - and image quality is much improved
The most glaring issues addressed, but there's still work to be done
Feature Switch 2's reveal: what have we learned about its next-gen potential?
Nintendo's teaser gave very little away
Feature Donkey Kong Country Returns HD: a solid Switch port with some unexpected failings
A tasteful remaster with technical chops - yet the Wii original is better in some respects
Feature The new Grand Theft Auto 3 Dreamcast port is an astonishing achievement
But how does it stack up against the original PS2 version?
Feature Hands-on with DLSS 4 on Nvidia's new GeForce RTX 5080
First impressions of the new upscaling, ray reconstruction and frame generation upgrades
Black Myth: Wukong, Astro Bot, Silent Hill 2 and many others also recognised
Feature Space Marine 2 on PS5 Pro: a much-needed image quality and performance upgrade
Plus: the base PS5 game patched with improved frame-rates
Plus: what this all means for future PlayStation hardware
Feature The big PlayStation 5 Pro tech interview with Mark Cerny and Mike Fitzgerald
"Well, it's not all going to be rainbows and path tracing."
Feature Indiana Jones and the Great Circle's full ray tracing upgrade is beautiful
And you don't need an ultra high-end rig to appreciate the most transformative effect
The Ryzen AI 9 HX 370 versus the 7840U and the Steam Deck
Feature PlayStation 30th anniversary: what if Digital Foundry existed in 1990s?
DF Retro delivers its first big Saturn vs PlayStation face-off
Understanding the texture cache setting is crucial
Feature Dragon's Dogma 2: another impressive PS5 Pro upgrade marred by PSSR issues
Undeniable performance advantages - but image quality problems can't be ignored

















































